Commando Archive
Thread: Heavy Weapons or Field Tactics?
I have to decide between going up Heavy Weapons line or Field Tactics. I'm already at Field Tactics IV, but I'm wondering if the Heavy Weapons line wouldn't help out more. I really don't use grenades...when I do, I find that the fragmentation grenades are the only helpful ones.
I don't really PvP, I'm more PvE, however I do a lot of faction PvE. So I'm not sure how much the Range mitigation is helping me. I do do a lot of big game PvE, so this is why I'm wondering if Heavy Weapons would really suit me better.
Thanks.
~Casslyn
if its a definite choice between the 2 go with field tactics cause you never know when that force sensitive cave dweeler is gonna head shot you from 50 yds but its pretty certain that a rocket launchers isnt going to help you much, but iw ould reccomend not taking either, take some pistoleer or another good defense line (im not sure if there is benefit to rifleman without doing most of it)
i dont really see why people are so anti grenade, i have seen nades with damage equal to or almost better than the hw.
then again i did buy a partical beam cannon for 3k ![]()
I don't PvP, so I'm just looking for something that applies more to big game PvE. Factional PvE I do well enough with creatures and faction pet...rarely get hit, and I'm always buffed with composite on, anyway.
But Range Mitigation is all I'm worried about. If it isn't worthwhile at 2, then I'll drop Field Tactics. I have skill attachments that can make up for the defenses lost, anyway.
It's just that if I do drop Field Tactics and go HW, and decide...well...I need Range Mitigation...Field Tactics isn't as easy as HW to go back up. :/