Commando Archive

Thread: Worthless acid rifle and near worthless grenades

HumanATAT
Wed Jan 14, 2004 6:03 pm
#1

I'm kinda new as a commando so I apologize if this is discussed in a thread somewhere else and I missed it.


I would love to see two things done to improve commandos.


1. Reduce ham cost for grenades. They are too cool to just drop from the game(sw w/o thermal detonators? i think not).


2. Drop the worthless acid rifle from commando and give us a light repeating blaster line instead. This is a classic star wars support weapon that currently doesn't even exist in the game. It could be kinda like a rifle, good at long range and bad up close. That would make it beneficial to learn both lines ft and lrb. hvy weps is already cool.




"Every night you'll look over your sholder wondering if I'm there and then one night...I will be" Jimmy Stewart
Fortysevenman
Wed Jan 14, 2004 6:21 pm
#2

been said before, by me even



Talak Jaade

Raanan
Wed Jan 14, 2004 8:44 pm
#3

Ah yes, it has been posted many many many many times but since you were nice I will be also. Please, use the search button at the bottom of the forums before posting about bugs. It'll help you avoid flames from people such as myself. That being said, welcome to the best profession in the game




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
Yachew
Wed Jan 14, 2004 11:02 pm
#4

Well I don't know why everyone says nades r so bad, I mean i got 85k combat xp (850k regular xp) using grenades in 3 hrs to get my carbine kd.



-Yachew
-Corbantis
-Master Gunfighter/Master Smuggler
Just gimme a tell in-game if you need anything sliced
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