Commando Archive
Thread: VEHICELS
as many of you know on TC vehicels have ben added and they have 40k life for the free ones but the player made ones have 50k-55k and i was tould that they can alrady mount weps on the speeder bikes i have played with thees vehicels and i enjoy them but the time will come wh thees are used in combat
and when that time comes we commandos we be the one of the weekest agenst them as it stands now
we wont have time to stand around blasting it befor we die in the players onslought
we needsome thing done and right away befor they actuly come out and i dont want the life lowerd on them
and i was woundering what is your all thoughts on this me personly would like to see are weps dam bufed up by 4to 5 times but many will not like this
some thing needs to be done but what exactly
if i hit a speeder bike with a RL there should be nothing left to it but with a RL only doing 3-5k dam to a 40k life monster its going to site there and lagh at us (or the owner will)
ok beppur it the same princabel as with the atst a imp buys one for what 9k FP if humen
he is stupied enogh to pvp with it and puff a commando comes along and dose a nice flame singel 2 and a flame cone 2 on it
when you pvp you will allways take chances of loosing it
Now i agree one shot might be to much but then again we are talking a speeder bike witch realistly could be taken out by agood rifle (now compare this to a atst witch only has 19k life but will be much easier to destroy) now if the vehicles has a weapon and is used to in pvp or used to make "drive by shootings"(as of right now you cant have pasengers but later you will and they will be abel to use specials if there pasengers)or as transports you will beneed to be able to be taken out at a desent rate of course this should vary according to type of vehicles like a speeder bike like in star wars episode 6 (the imp bike on endor) where killed in one shot. But a heavy tank should take a couple or more shots but right now the lowest vehicle has double almost triple the life the atst has and i am not saying this should be lowered especially personal transports not used in battle believe me i don't want griefing hey i'd hate to loose a expensive vehicle to but if they are in use in pvp they will be destroyed but think of this way one of the reasons ppl say we commandos shouldn't be better in one on one pvp is that we are ment to take out vehicles now if we can't take out vehicles the whole profession needs to be changed (or atleast the purpose)
Well, the imp with the AT-ST is just as stupid as the commando attacking a vehicle then ![]()
I think we'll just have to wait and seehow vehicle combat turns out to be. Has SOE made an official statement on weapons mounted on vehicles and passengers? Must have missed that.
considering it only requires engineering 4 to create any of the three vehicles there will be a lot of competition so expect prices to not be crazy.
I know for a fact i can get one (along with anyone on my server) for 10k, artisans are already fixing prices
TC has been updated. Doctor Zaius. Vehicles have been moved to Master Artisan and take lots of resources to be crafted.
Currently, it's Eng 4. By tonight or tomorrow, it will be Master Artisan on Test Center and it will be Master Artisan on Live when Vehicles get pushed to the live servers.
There are two reasons:
- Master Artisan's need something really neat IE, A reason to be a master artisan and Vehicle Crafting is a great reason to be a Master Artisan.
- Its really not that hard to get Eng 4.
http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=45109#M45109
Anyway I cannot imagine that a vehicle need more ress. as a small house (and these cost like 6-10k).
A part of the fun of this game is figuring out some strategy to get around what gimps us in a particular situation. I know that when vehicles go live and become weapons enabled the commandos on this forum will figure out an effective way to bring these machines down in glorious flaming mayhem.
There is no doubt in my mind whatsoever. That is how confident I am in the creativity of the people who play the best class in SWG. Perhaps we will find a fix to the HAR, grenade, HVY WEPs, under the Christmas tree.
I believe that when the 2.5x melee nerf is removed and damage mitigation is implimented we will be able to stand our ground.