Commando Archive
Thread: What do you think of this flamer solution? (No Fire Extinguishers Involved)
Page 1 of 1
Daker-Naritus
Mon Jan 26, 2004 9:54 am
#1
Idea: Make the flame dot last 1 minute and burn out, 2 minutes at master. Make the 1 minute timer renew everytime the commando shoots a flame special.
Ok, I REALLY hate the idea of fire extinguishers for one reason: It nullifies the dot and makes it instantly healable.
Also when people complain about the dot, they complain for ONLY 2 reasons: (1) they can't put it out on planets like tatoonine, and (2) it does heavy wounds if there is any delay before you can find water.
Also, I have heard people propose various solutions, including (1) put a really long delay on fire extinguishers, (2) make the fire go out when the commando is DB'ed. Most of these solutions include long delays before or after healing to give the dot a little time to work.
Finally, I think is is important to note that, unlike the dots of other classes, our dot takes effect EVERY time we shoot ANY special. Basically, our dot can be applied every 10 seconds or less at Master with every attack.
So, I think the perfect solution would be to make the dot last only a minute. Think about it, as long as the commando is standing and fighting (and no more than 1 minute thereafter) the person is dotted. Less than one minute thereafter, the dot goes out.
This prevents all the griefing that people are complaining about, eliminates the need for fire extinguishers, and serves as the player demanded nerf on commandos.
What do you think?
Page 1 of 1