Commando Archive

Thread: Pardon my interruption but I see commandos differently than most here

SamuraiPanzer
Thu Apr 29, 2004 9:32 am
#1

lately im watching as commandos are actually making demands to get concessions in the way of obvious bounty hunter items such as mandalorian.


Im just not getting this. What I see commando as being is part of a larger picture. They are trained and equipped by an existing army, either alliance or imperial at this time, and they have a defined purpose - from lucasarts.


The rebel commando is supposed to be part of the force that is keeping the empire off balance. They strike and hit hard those facilities that the empire deems important. As a result, the empire is on the defensive. This typical strategy of the rebels carries over to the space expansion in my opinion, as their purpose at this time was to keep the empire deployed defensively, rather than actively pursuing them with all available forces.


The imperial commando's representation in the books, movies, and also in the Rebellion product of lucasarts so many years ago, is that of a specialized soldier designed to protect those important facilities.


Should the commando then be implemented in the game according to this same reasoning?


I feel it should be.


Commando missions designed to set one side against the other should be put in the game, and the targets should be primary facilities of some manner.


But these wanton requests for more stuff that belongs in the bounty hunter profession are crazy, and need to stop. There is nothing at all that meets the requirements of continuity by giving a bunch of commandos the ability to wear a rare item in the star wars saga that was obviously a defining part of a bounty hunter. This has nothing at all to do with commandos and you should be turning your attention to your game play instead, not this.


This is the way I view a commando...


Take the above, and make the commando unable to actually become a commando unless they are already a member of one faction or the other in the GCW.


From there, apply the missions as stated, but those missions are ordered from a military arm of one side or the other. No more of this freedom to be neutral thing, it doesn't wash.


Move gadgets designed to help commandos secure or attack those facilities should be added to improve the game play. Like mines with trip wires, or a reason for the particle beam canons.


Requesting stuff from other professions is not going to make the commando fun to play, and you are wasting the devs time with this nonsense. Start thinking in terms of your real content, designed for commandos alone, and leave everyone else to their own problems.



The Journey Continues

Yo-Jimbo ---- TKA/Medic ---- Ahazi
Yo-Jimbo Panzer ---- TKM/CH/MEDIC ---- Bloodfin
Skeptic666
Thu Apr 29, 2004 9:39 am
#2

Now if you actualy take time and read on it you will see that the group of BH started out as elite commandos or something like that. So read up on it first that is why i feel we should be able to wear it as well. Either that or change the Star Wars books and history!



Member of Darkk
EX Combat Upgrade Sandbox Alpha Phase: Commando Team
SamuraiPanzer
Thu Apr 29, 2004 9:45 am
#3

This super commando theory is old news and it doesnt wash, im sorry to tell you.


The mandalorians have been OUT OF EXISTENCE for over a thousand years to the timeline of this game. Whether they existed or not isnt the issue. Whether or not everybody should be running around looking like boba fett because the commandos cant figure out what they want, THATS THE PROBLEM.


Forcing more contiunity divergences to the Star Wars feel of this game is not the right way to go.





The Journey Continues

Yo-Jimbo ---- TKA/Medic ---- Ahazi
Yo-Jimbo Panzer ---- TKM/CH/MEDIC ---- Bloodfin
eakop
Thu Apr 29, 2004 9:58 am
#4

That would be fine...except we are not suited to destroying facilities.

If we can't take down a guy with a sword, Vk's, or a rifle...what makes you think that commando's in their current incarnation can take down a turrent, at-st, etc.

Drag your self back to BH boards and leave us to our misary.


-eakop-
Skeptic666
Thu Apr 29, 2004 9:59 am
#5

hmmm man I hope that new armor is for the looks and the encum is killer. I don't wear alot of armor so no biggy. But wow you have a grudge. I hope one day they take every thign you are and dump it down the toilet and see what you think hehe.


Personaly I think Bh should be the cake of the game. It takes the most points to master. Followed by commando. Im not saying we should own. But we should be tougher to kill. For a class that has more then one special and one wep that is usefull and only for your profession you should learn to know that most of us fight for you guys too. But at this point we are getting sick of not getting one dang thing. Every thing we asked for (months and months) they said wait for the combat revamp. Now they moved it.



I realy hope you guys get some love but right now pfft on ya



Member of Darkk
EX Combat Upgrade Sandbox Alpha Phase: Commando Team
JaekRi
Thu Apr 29, 2004 10:02 am
#6

I dont want any BH armor, but at least those people are getting SOMETHING. What have the devs ever done for commandos? All I can think of is a DOT nerf.


I'm glad the BH profession is getting some attention, its long overdue, especially since they are the only profession that takes more skill points than commando. Plus, BH gets the benefits of pistols and carbines along with specials to go with them, allowing them to "dabble" in those related professions to further their character. With us, its either this or that....I am a master carbineer and master commando, my counterattack is pretty high, which is nice, ONLY if i am using a carbine. When I am equiped with a heavy weapon, do i counterattack? nope. So i guess I wear 2 separate hats, that do not work with each other, and its that way with any profession carried with commando. Smugglers can use mods and defenses from gaining skill in pistoleer, as do BH, not to mention a BH can also benefit from carbineer (counterattack, et al), because of their carbine specials...I assume that its only when you use the LLC, do you not get some or all of the benefits from the companion professions carried (tell me if i am wrong, I may be).


Exploding droids, well, lets not even go there....but, AGAIN, BH's are getting some attention from the devs, some is better than none.



Jaek Bear
SamuraiPanzer
Thu Apr 29, 2004 10:07 am
#7






eakop wrote:
That would be fine...except we are not suited to destroying facilities.

If we can't take down a guy with a sword, Vk's, or a rifle...what makes you think that commando's in their current incarnation can take down a turrent, at-st, etc.

Drag your self back to BH boards and leave us to our misary.


-eakop-






actually im a tka


Thats exactly right. If we cant do this that or the other thing, they why ask for them?


Wellllllllll, because thunderheart is camping the forum and now is the time to get a corrected direction to the development of commandos.


Not this "ask for what everyone else should have and pray" nonsense, but something reasonable.


The game play is where the problem is. Commandos suck, right? Unsuck them, then give them a purpose defined specifically in the star wars saga, that is, adjusted towards the purpose with the immersive content applied therein, rather than running around blind and waiting for the nearest tkm to finish you off.


If there is going to be commando lovin, then commando lovin should take the right direction. This is partly where it should go.




The Journey Continues

Yo-Jimbo ---- TKA/Medic ---- Ahazi
Yo-Jimbo Panzer ---- TKM/CH/MEDIC ---- Bloodfin
Vurtorax
Thu Apr 29, 2004 10:07 am
#8

Who cares about Mandolorian armor? I wouldn't be caught wearing that stuff because it would make me look like Boba/Jango Fett. Who wants to be like these guys?? Jango gets decapitated in one swing by Mace Windu and Boba falls into a sandpitt and gets eaten by a worm. I'm sorry, but these guys aren't that cool...so why would you wanna look like that?




VURTORAX

BOUNTY HUNTER

BANE OF JEDI - PVP GOD
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