Commando Archive
Thread: how do defenses work now, stack and use?
The only defenses you cannot use as a Commando while holding a Flamethrower are Block/Dodge/Counter-Attack. Those are profession based as follows:
Block : Rifleman/Pikeman
Counter-Attack : Carbineer/Swordsman
Dodge : Fencer/Pistoleer
Those are only useable while holding a weapon which corresponds to each profession. I am NOT sure if Dodge works while holding a launcher pistol. Someone else would have to inform you on that.
Melee/Ranged and Defense vs State defenses are ALL useable as a Commando, and in my opinion highly recommended.
Something like 4/3/0/4 TKA and 0/0/4/4 pistoleer would give you the following :
Melee defense : 109
Ranged Defense : 67
Defense vs KD : 75
Defense vs Posture Down : 50
Defense vs Dizzy : 45
Defense vs Blind : 50
Defense vs Stun : 55
And will also give you access to Meditate in the TKA tree, which I have a hard time living without.
That post says it all.
Message Edited by jessedredd on 04-29-2004 04:10 PM
JBadaboom wrote:
dodge does work while holding a launcher pistol.
Thanks for the answer to that, made myself courious.