Commando Archive

Thread: possible commando.. weapons question

Onav
Fri Apr 30, 2004 1:11 pm
#1

hey.. i know the flame thrower is way uber.. but i had a question about the "heavy acid beam" and the "lightning beam cannon" are those guns like the rocket launcher with charges and huge damage.. or would the lightning beam cannon take after the LLC and the heavy acid beam just be an upgrade acid rifle for the acid tree.. let me know thanks
Hellshot
Fri Apr 30, 2004 1:16 pm
#2

They are charged weapons.



Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
Hellshot
Fri Apr 30, 2004 1:17 pm
#3



Message Edited by Hellshot on 04-30-2004 04:17 PM



Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
Onav
Fri Apr 30, 2004 1:17 pm
#4

booooooooooooooooo so did they fix the acid tree.. from what i hear EVERYONE hates it and thinks its a waste
Phaye
Fri Apr 30, 2004 3:15 pm
#5

They 'fixed' it by making all of the mods for it stack together and work properly, but the weapon itself is horrible. There is a sticky that gravin has in here somewhere that tells all the faults of theHAR but basically, it does less damage, is slower, costs more HAM for specials, specials have a lower damage modifier, and it has no DOT.
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