Commando Archive

Thread: A Commando Is ....

PowerGamerAl
Mon May 03, 2004 6:05 am
#1

A Commando last time I checked was a one man/woman army . Knowing how to use everytype of weapon under the sun , and being pretty good at it . With also having thee ability to use subterfuge and espionge . Heavy Weapons thing is a good start but its no where near thee actual ends that the Commando Profession needs . I left being a Commando because it has such great potenial and yet so little actual use . I was saddened by it . Dump the grenade line it works for garbage and its obviously not getting fixed and if it does thee only real thing you can do is make it work like CM posions except these don't tick . Another idea of the combat XP line is to improve the commandos melee skills here . HAR and FlameThrower need to be in same line on the Trees . The heavy weapons need to actually work like heavy weapons if I shout a rocket from a Rocket Launcher it should actually do some kind of damage . It's pretty sad when a guy with his pistol does more damage then a guy with a Rocket Launcher . Launcher Pistol or is it a Lagger Pistol great idea great effect but this weapon needs to be reconfigured . Commando is a very pretty profession with a bunch of very pretty weapons sadly it needs help and I wish I could do more but I gotta go to work .



Roobyn'YerHaus
Stealing Your Cookiees Since Day One
SamuraiPanzer
Mon May 03, 2004 8:16 am
#2


Commando last time I checked was a member of an army. Not an army of one, a military force, trained by it, and equipped by it.


Commando teams in star wars have a purpose. Usually sabotage or protection of imporant assets.


The only commandos I ever saw in the movies carried...scout blasters. I think these should have been commando certs, not marksman.


I don't know, this whole thing is out of hand lately. Instead of giving everything to everybody, you'd think there would be defining class only equipment for each, purposes defined for each, and specific missions for each to achieve. This idea of running around as a one-man army is just nonsense.


Message Edited by SamuraiPanzer on 05-03-2004 11:17 AM



The Journey Continues

Yo-Jimbo ---- TKA/Medic ---- Ahazi
Yo-Jimbo Panzer ---- TKM/CH/MEDIC ---- Bloodfin
Raptor2k1
Mon May 03, 2004 3:32 pm
#3

What about the rebel strike team on Endor though? They used carbines and rifles in addition to explosives.



You know, it's kind of funny. I've been thinking of the SW character most like a commando, and I've think I've figured out who it is: Dash Rendar.


Think about it, he goes in and does what it takes to get the job done employing skill and a variety of tactics. He has a flamethrower. He has a pistol that can shoot rockets. He kicks butt!




Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


thehitman
Mon May 03, 2004 3:39 pm
#4

we should get demolitions, like rig up an equivalent of c4 and run like hell



"Its always a pleasure to meet a jedi"
CptHenry
Mon May 03, 2004 3:40 pm
#5

Ommando is a misnomer.....they should call it Heavy Weapons Specialist
thepunisher286
Mon May 03, 2004 7:39 pm
#6

Or remake the proffesion the way the people who play it want to...that tends to keep customers around and happy...
thepunisher286
Mon May 03, 2004 8:03 pm
#7

This just came to mind...


A commando is simply master marksman and a flamethrower.


A commando is anything BUT a commando.


A commando is a meat sheild.


A commando is important only to take down bases, with a job that takes 2 seconds to complete with no brainwork involved.


A commando is a fairly good skill point sink.


A commando is someone who will never stop fighting...



What should we be? Going with common sense and keeping along with the pattern in which 90% of the proffesions have is, we should reflect our prerequisites...There for, we should be a little bit of pistols, a little bit of carbines and rifles. BUT, since this game turned into KOTOR in Comp armor and combat medics, continuity need not apply.


In a game where little to nothing has a semi-decent porpose, with no continuity, and broken promises, the commando class is nothing but somehow alive. We all sure as hell have the heart of a commando, but the skills and capability arent there. The combat revamp will have to come eventualy, and when it does, that will be our time to shine. When you see TKMs and Fencers coming to our boards whining about how they get shot and die, thats the day were truely fixed. The day you see CM's and Rifleman come to our boards crying nerf, thats the day were truely fixed...but right now, we barely have our own commandos post, let alone anyone else...


Right now, things get put in the game that do nothing but gank us and make us more meaningless ( bomb droids ) and add no content or no porpose to the proffesions that get it. Right now, most melee and rifleman rule. Pistoleers with either bh pistols or smuggler df, can do some good damage with the geno.


The points it takes to master marksman and to get unarmed 4, does not justify a flamethrower that misses and does little damage in the real pvp world.


A commando is....the worst combat proffesion in the game... period.

Midlight
Tue May 04, 2004 10:20 am
#8

hell yeah punisher, I've been playing commando since launch and we had to kill durni's with our FTs to level, Commando's broke all to hell


hehe,





=============
Turo Idarn - Master Commando/TKM - Chilastra
Tsaru Mecis - Master Medic/Novice Fencer - Lowca

You Are
What You Do
When It Counts
Skeptic666
Tue May 04, 2004 11:00 am
#9

Good to have the old punisher back ive missed your tone with the yay stuff with armor and revamp hehe.




What is KOTOR or what ever btw??





Member of Darkk
EX Combat Upgrade Sandbox Alpha Phase: Commando Team
Skeptic666
Tue May 04, 2004 11:01 am
#10

o im stupid knights of th eold rebulic righ?



Member of Darkk
EX Combat Upgrade Sandbox Alpha Phase: Commando Team
thepunisher286
Wed May 05, 2004 12:21 am
#11


Yea. Not eclipse, there 3 were 2 light jedi and 1 dark jedi in the same faction battle. Imps raided a rebel base and the 2 jedi went at it.... that sounds very very stupid in the current time line....


Why do I expect the devs to tell us soon that this many jedi were always around, at the same time the devs pay a guy to write a star wars book saying there were hundreds of jedi in secret all along...


But, in recent events, with TH answering 2 questions a month ( imagine having only to answer 2 questions a month in english class.... ) will break the ice a bit more. In theory at least. Untill we get an answer that doesnt sumarize to "Wait for combat revamp", the questions could be a waste of time, we'd better ask a very good question, like questioning thier decisions to impliment features that not only do nothing to improve the proffesions who receive it, but contradict what has been promised for months on end.


Garvin: ^^


TH: Wait for combat revamp for me to answer har har!

Message Edited by thepunisher286 on 05-04-2004 12:23 PM

ColonelT
Thu May 06, 2004 1:49 pm
#12

...a guy who blows things up. At least, that's what the Skill Sheet indicates. Nothing more, nothing less.
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