Commando Archive

Thread: Master commando do you need thrown weapon accuracy mods?

Shrax
Wed Mar 23, 2005 2:36 pm
#1

Hey all, I'm moving on up commando and I was wondering as master commando do you still miss a lot when lobbing grenades? Simply put, are they worth getting? Just wondering because there are some cheap ones going in my galaxy trade =)

Thanks y'all

Shrax



- I support keeping & balancing the current combat system You can too
Cloggy
Thu Mar 24, 2005 2:05 pm
#2

i would like to know as well



IGN: Cloggy or FMJ

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Oback
Thu Mar 24, 2005 5:49 pm
#3

well they are kinda broken atm.i mean they work, but you will probably end up killing yourself and none of your targets if you throw one. you get damaged if you are in the radius and the grenade also. the HAM costs are pretty outrageous too. but they may be fixed with the CU!



pikesman

master commando

Rebel till the end
inlord
Thu Mar 24, 2005 8:36 pm
#4

let me tell you they work fine. Master is at 85+TWA im at 125+ and when in range and im Standing still i hit evertime,9out of 10 at least.5k Proton on a jedi is a great thing



-III-

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Shrax
Fri Mar 25, 2005 4:27 am
#5

Ok, thanks..but do you_actually_need them?

Message Edited by Shrax on 03-25-2005 03:42 AM



- I support keeping & balancing the current combat system You can too
inlord
Fri Mar 25, 2005 5:33 am
#6

Yes,if you use Nads alot. The Tapes,and AA's are not that expenisve so i dont realy see why you dont get like a 15+ or something,Should not be more than 500-750k for that.



-III-

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
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