Commando Archive

Thread: Flamethrower

Drudged
Wed Jul 16, 2003 4:01 pm
#1

Does a flamethrower take fuel? If so, what kind and whats the availability of it?

WeaponsExpert
Wed Jul 16, 2003 4:49 pm
#2

nope doesnt take fuel
DolphCloudstriker
Mon Aug 18, 2003 1:51 pm
#3

Any ahazi weaponsmiths making and selling flamethrowers? I'm looking for them but can't seem to track one down.. In game is Dolph if you are selling some...



"The wise man can pick up a grain of sand and envision a whole universe. But the stupid man will just lie down on some seaweed and roll around until he's completely draped in it. Then he'll stand up and go, "Hey, I'm Vine Man."
ObiWan1
Sun Sep 14, 2003 3:05 pm
#4

The developers need to make the range of flamesingle 1 greater. I mean 16m is ridiculous.
Ivoni
Sun Sep 14, 2003 3:11 pm
#5

I'm afraid you are in the minority with this opinion.

We are asking the devs if perhaps 24m or so might be tolerable.

As it stands, it's the limitation to our great damage with our specials.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Leitor
Sun Sep 14, 2003 3:30 pm
#6

This is my first post on the SWG forums, but I have visited here often. Also, I am not yet a Commando, but I am getting very close!


Since I am not yet a Commando, I realize I am opening myself up to numerous flames. However, I have to add something here:


What is being asked for is a flamethrower special attack that has a range OVER 50 feet? Granted, a meter in game does not appear visually to bethe same as ameter irl. ButI would not expect the greatest damage from a flamethrower to be beyond 50 feet from the nozzle.


I have been following similar threads in the Commando forum and have seen the thought pattern that if the flamethrower specials' range is increased, a corresponding reduction in damage will be included. As an MMORPG-whore,my experiencesmake me tend to agree with this thought.





Q'ilek
Scylla

FOUR Bait-N-Tackle (Scylla, Naboo, Theed, -5689 5497)
ObiWan1
Sun Sep 14, 2003 3:57 pm
#7

thanks Leitor
Bal-renco
Sun Sep 14, 2003 4:30 pm
#8

I'll live with the damage and keep the short range, after all most fights are that close or closer anyways. At least



Colonel Lek'karion Darktoil
Rebel Master Rifleman "I'm not just a Rebel, I'm an Imperial Popluation Control Specialist."
Chilastra Server: The Crescent Order

God made man, Sam Colt made all men equal.
Bal-renco
Sun Sep 14, 2003 4:37 pm
#9

dangit, I hate it when it doubles posts, anyways, most of my fights seem to happen at least as close as 16m or so



Colonel Lek'karion Darktoil
Rebel Master Rifleman "I'm not just a Rebel, I'm an Imperial Popluation Control Specialist."
Chilastra Server: The Crescent Order

God made man, Sam Colt made all men equal.
Leitor
Sun Sep 14, 2003 7:19 pm
#10

That is what I meant about 50 feet. 16m is roughly 15ft.




Q'ilek
Scylla

FOUR Bait-N-Tackle (Scylla, Naboo, Theed, -5689 5497)
nightwolf180
Sun Sep 14, 2003 7:32 pm
#11

Yeah deffinately minority on this. I have no problem with 16m range limit. If you want to have a long ranged weapon then I'd suggest offering suggestions for the Acid Rifle. Myself I hope its made into our long range weapon as it doesn't have a DOT. Make ithalf the delay and power of the Flamethrower specials and make it only hit targets more then 16m AWAY from you, or something like that. We need a good longrange workhorse and the acid rifle has the potential. (its slower does less damage and has no DOT, its perfect for the job!) Best of all if the Devs go with this then the Acid Rifle won't be changed at all and people won't have to buy a newer better one. Also PLEASE fix the animations and sounds on it!




----------------------------------------------------------------------------------------------------
You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
Siafoe
Sat Dec 27, 2003 4:00 pm
#12

Anyone know of a good weaponsmith that can make me a really good flamethrower on the server Naritus?


server: Naritus


Name: Siafoe Asiemeen

DarkLordIce
Sun Dec 28, 2003 3:53 pm
#13

Dunno... Naritus forums perhaps?



- Colonel Cyruss Blackwell -
Imperial Mayor Appointee, Mos Veris - Tatooine.
----
- Antrax Blackwell -
The Corrupted Saint.
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- Silas' -
Groundskeeper, The Blackwell Estate - Taooine.
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