Commando Archive
Thread: A Question for the Post CU Weezirds.
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Rittik
Thu Jun 30, 2005 10:27 am
#1
Okay... Master Commando.. Master Bounty Hunter. I have enough SP left for 1 elite and a tree.
I'm torn between...
Rifleman 4/0/0/0 Opening Sniper Shot seems to be a good damage dealer.
Smuggler 4/0/0/0 Last Ditch... could be ideal for Jedi Killing... not sure though.
Reason why I'm not posting this in the BH profession is.. I'm a commando for the Heavy Weapons.. so.. those are the weapons I'm sticking with. Opinions? Other combinations I'm not thinking of? ..or even.. WTDis wrong with you? Why would you ever do this template? heh.
StarNick
Thu Jun 30, 2005 10:39 am
#2
Because our Plasma Flamethrower has a 25 meter range, sniper shot with its 20 meter minimum range isn't great for our master weapon. The Lightning Beam Cannon and Proton Rifle...prolly better. Just keep that in consideration with Rifleman.
Rittik
Thu Jun 30, 2005 10:42 am
#3
Hmm... 5m range for error... and being really close with a ticker ability.. yeah.. probably a bad idea. Rifleman.. I bid you good day.. I SAID GOOD DAY! Heh. So.. looks like Smugg wins unless people have any other ideas for the template?
Gasisna
Thu Jun 30, 2005 11:38 am
#4
I am also Master Commando/Master Bounty Hunter. I put my remaining points into xxx4 pistoleer for the defenses and root. I had thought about the Smugg option for Last Ditch but opted for the CC special with the added defenses.
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