Commando Archive

Thread: AE XP BROKEN in last patch. Flamecone XP is screwed up

proteus7
Sat Nov 15, 2003 9:19 am
#1

Scenario 1: Walk up to group of mobs, flamecone, kill all 3 instantly. Get xp for only ONE of the mobs (the one targeted)


Scenario 2: Walk up to group of harder mobs, flamecone, then finish them off with launcher or flamer. Get full xp for ONE mob, only small amount for others.



What the hell is going on here?

Chrystolis
Sat Nov 15, 2003 11:16 am
#2

........?


When I go up to a group of enemies...flamecone...I lag for a second as it prints the 5 sets of HW xp and Combat xp...


when I flamecone a harder group of enemies...finish them all off seperately, i get the full xp for all of them...


maybe you're bugged or something, since I've never been screwed out of my xp

Sadius
Sat Nov 15, 2003 11:46 am
#3

I think it a know bug that AE flame, and acid cone don't give any xp for the creatures that are killed by the DoT or even the initial hit. Although now they won't die from the DoT. I've used cone1 to test it out a bit ago and when they creatures dies from the damage of first being hit, I get no xp, but when they survive and I like them a couple seconds later I get the xp.






Sadu - Master Commando (Lowca)
Straight from Merriam-Webster Online:
Commando: a military unit trained and organized as shock troops
especially for hit-and-run raids into enemy territory.


We can hit and run.... but it's mostly running while being hit.
HimFan
Sun Nov 16, 2003 12:14 am
#4

/flamecone1/2 and acidcone1/2 have never worked. you dont get any XP our loot rights if you havent targeted and attack one of the MOBs you hit with the cone attack. Its been like this for a long time nothing new.



4Tearfin The-Wise Smuggler Gorath3
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Magius The-Great Jedi Gorath3
4The Hermit/Racing Guide
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The original firespray crafter ©

Xytroncore
Sun Nov 16, 2003 1:39 am
#5

You don't get XP when a DOT does most of the damage



_________________________________________________________
Manimal : Gunslinger
Halmet
Sun Nov 16, 2003 1:55 am
#6

This has happened to me before also. Ive gotten anywhere from no xp, to very little xp to full xp. I mostely get the full amount but this has never happened before the patch. Also i dont know if its a bug or not, but when i flame a guy and take most of his health away then get incapped, when i come back i get either no xp or very little xp for the kill. Does xp reset if you get incapped?



Master Commando
Naritus

Nothing to see here. Move along citizen.
proteus7
Mon Nov 17, 2003 6:01 pm
#7

Nothing new? I never noticed it before.


Even so, it may not be new, but its BROKEN. Broken, broken, broken. We Commandos should be screaming bloody murder to get this fixed!


The ONE reason this class is worth taking is our AE damage. If we're not getting XP and looting rights, then its worthless. Might as well bea BH with the LLC, which easily outdamages the flamer.


When are they going to fix this!

navaTalyus
Mon Nov 17, 2003 8:06 pm
#8

you guys are missing some key points:



BEFORE and AFTER the patch DoT damage works like this =


loot rights/experience is NOT in any part on damage done by a DoT.


This is true with both Cone and Single attacks.


If you attack a target with Flamesingle and the target +Dodge+s or any kind of aviodance manuver, no front end damage is given to the target. *However* the DoT is still applied. Because DoT damage is not figured into experience/looting, if said target burns to death and you've not done any front-end damage, then you will get no experience and be unable to loot the body.


The same goes for Flamecone.


IF you use a flame attack on a target (either single or multipul) and the target takes front-end damage in addtion to the DoT then you've *damaged* the target in a way that DOES figure in to experience/looting rights.


If you are attacking a group of low-level mobs you are more than likely *not* going to get any experience for the mobs that were affected by the DoT only because you will not have time to cycle through all the targets and blast it with somthing.


This is nothing new, and I would be reserved to say its a *bug* as the effects of DoT's are not Commando-specific, rather this is how they have always worked.


*SUGGESTION* before using an AoE attack, cycle through and blast each target once with the regular attack, then target the strongest opponent and do the AoE move. Doing an AoE move multipul times increases your chances of inflicting Front-end damage on more than one of your targets.


If there was a bug, its not in the AoE's DoTs. Rather it would be in the low percentage of times front-end damage is done to more than one target. Which again would probably not be a bug, just how the game combat rolls work.



These circumstances do not apply to the HAR as it has no DoT, simply if the target +dodge+s you just miss.

Belce2
Mon Nov 17, 2003 9:31 pm
#9

Just like Nava said. If you don't get a message "hit soandso for x damage" in your combat window and they die due to dot damage you get nothing for exp and no loot rights. This is for any type of aoe damage done by any class. If you hit a rancor for 1 point of damage and rest due to their sucking up dot damage from an aoe attack that they were not directly targeted for you will get exp and loot. Also note, if you are in a group and a group member hits them, you can loot and get some exp for it, not sure if this applies to pets since I generally don't use pets.
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