Commando Archive
Thread: quick easy way to fix commando
we all know the devs don't won't to do any work to fix the commando, just look at our tags and the fact that the HAR acc and spd don't stack after all this time. so to save the devs time and work of fixing the class here is what they should do. the LP uses pistol specials so make the HAR use rifle specials(fix the acc and spd first please) it doesn't have to get the acc and spd from the rifle classjust the specials, and the flamethrower can get the carbine specials or not that might get us a beating from the nerf bat.
sure we got the ranged support tree but come on, overcharged shots miss everytime, warning shot doesn't work on NPC's and I have never gotten threaten to work on anything, leaving us with suppression fire that slows the target down enough to run away.
Makes me feel like a big man to set something on fire just to turn my tail and run.
*point of clarification-
post patch if you are a master commando, overcharge shot is a devistating attack in both PVP (nearly 1 hit incap) and PVE (capable of 2-4000 damage at range [20-64m])
Everything else I mostly agree with. Out of all the professions, Commando and BH recieve the fewest class-specific special moves, and of the two Commando recieves the fewest.
Forget the specials. How come when i flamesingle2 I get a negative 24 or so over my head and when I acidsingle2 i get a -299 over my head. I just inflicted more harm on myself than the target. I'm also going for Master Rifleman, so to wear composite my HAM is 720/720/1100. -299 is almost half of one of my bars, ridiculous. Stacking accuracy and speed would be a start, but I'd sacrifice that for some reasonable HAM cost in the specials we do have. Col-Forbin
Commando 2/3/4/4
Rifleman 2/1/0/3
/quote
most commandos would gladly trade low ham cost and long dely for high ham cost and short dely. the bigest problem with the HAR is that it's specials have both a high ham cost and a long dely (longer then the flamethrower).
/quotestop
There's no trading here. The FT already has the longest delay (except for the HAR). Not sure on Carbines, but Masters at Pistoleer, Rifleman, and BH all spam spaecials at or just about 1 sec. intervals. Even if I have 0 delay on the HAR i would say it's fixed. 3 singles in a row, i'm incapped without time to regenerate. Where's the fun there? -300 HAM while wearing armor doesn't even compare to anything out there. Sure I could get buffed everytime I go out, but what fun is trying to find a doctor evrytime i want to use the HAR? That's not fixing anything. That's like saying "just use the FT, there fixed"
What are they supposed to do? Cram a whole profession's worth of specials into one tree? At that point Rifleman will get a well sliced rifle, do the Har line and the Snping Tree in Rifle for accuracy and save some Skill points. Not gonna work.
what I ment was, as most of you seemed to understand, is to have the HAR count as a rifle so we could pick up rifleman to get some good specials for the HAR.
but I have decided from reading the other classes and how they cry about us so much as things stand now we will never get anything fixed not even the tags for our class. the only way we will ever get anything fixed, and I hate to say this, nerf the flamethrower. nerf it so bad that using a cdef pistol would be more effective. have the flame dot so weak that people laugh at us for using it. then all 4 of our branches would be broken and we will be even more worthless than the squad leader, more so then before the patch that fixed us, and then the devs might grace us with some love, instead of beating us with the nerf bat everytime one of us kills a chef.