Commando Archive

Thread: LordS: Grenades

tacwraith
Fri Dec 19, 2003 9:01 am
#1

2 nights ago I was hunting rancors with a group, and I looted a couple of imperial detonators from them (those things eat anything it seems). Also looted a pair of C22's from an imperial officer later that night.


last night, as i was doing a few faction missions, I decided to use them for fun..their damage was crappy anyway and they were taking up space.


I lobbed the first imperial detonator from 35m, and it hit. Too bad it didnt do that with 'my' grenades I thought to myself.


Lobbed 3 more.. they all hit. I was like W T F?


I looked at the stats, saw the accuracy mods on them. They had +12 @ 35m accuracy. I was SHOCKED. The c22's the other imp detonator i had on me, all had that mod.


Threw them all in succession to see if it was a fluke.. it wasnt, they ALL hit. ALL. Never in my life have I lobbed TWENTY grenades and have them ALL hit. And from 30m!


Can we please have our grenades changed to + mods at 30m? Its excellent, grenades would become our mid-ranged aoe weapons, our flamer/acid the short range aoe, and rockets/hpbc's the long range ones.





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'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
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