Commando Archive
Thread: LordS: Grenades
2 nights ago I was hunting rancors with a group, and I looted a couple of imperial detonators from them (those things eat anything it seems). Also looted a pair of C22's from an imperial officer later that night.
last night, as i was doing a few faction missions, I decided to use them for fun..their damage was crappy anyway and they were taking up space.
I lobbed the first imperial detonator from 35m, and it hit. Too bad it didnt do that with 'my' grenades I thought to myself.
Lobbed 3 more.. they all hit. I was like W T F?
I looked at the stats, saw the accuracy mods on them. They had +12 @ 35m accuracy. I was SHOCKED. The c22's the other imp detonator i had on me, all had that mod.
Threw them all in succession to see if it was a fluke.. it wasnt, they ALL hit. ALL. Never in my life have I lobbed TWENTY grenades and have them ALL hit. And from 30m!
Can we please have our grenades changed to + mods at 30m? Its excellent, grenades would become our mid-ranged aoe weapons, our flamer/acid the short range aoe, and rockets/hpbc's the long range ones.