Commando Archive
Thread: Us Hybrids should not be weaker than a single elite profession...
TKM owns any profession if you let him get close. All they have to do is KD 2 and your on your back dizzied. Add in the fact that they do consistent 500 to 800 dmg hit in PvP even with a piss poor VK = ownage for anyone. But seeing how we commandos have to get in close to use your special means we have pretty much no hope against a TKM. I really think the dev need to add a high KD defense bonus to commando because of this. It would help balance things alittle but not much. But also remember a lot of other professions can and will put a commando flat on his back, personally i think they need to address the dizzy/KD combo.
The major problem i see in this game is how unevenly the defenses are given. BH, a profession that requires the most amount of professions have hardly any defenses. Im not talking about just melee or range, i mean bonuses to save vs KD, dizzy, blind. I really think the defense mod numbers for state defenses (KD, Blind, Dizzy, etc) all needs to be dramatically increased in all professions. Not to the point that you will never get stun or KD, but at least to the point where you have a chance at not being thown on your back. Really does havinga crummy+15 blind defense do anyone any good? nope but that is all the protection most profession with an exemption of a 1 or 2 get.
According to Dev's, all of life's problems will be solved with the upcoming combat balance...
(yeah, right)