Commando Archive

Thread: Grenades Bug

ZeroDog
Sun Mar 07, 2004 5:41 am
#1

Yeah i tossed a few grenades......silly of me, but still.

There was a close nit group of 3, and i tossed a grenade. They were already aggro on me.

In the combat window, nothing, except to tell me that i dodged my own blast 3 times. From 20m away.

What the......


Even from 25m away, i get a message that i avoid my own blast.

So grenades have a radius of how much? 6m?

Only when i am at exactly 30m do i not get the message.

Commando should be re-titled as 'Clown' coz everyone in the group finds my commando 'antics' amusing.


No its not lag either. They were being tanked.

KureJiBaka
Mon Mar 08, 2004 1:49 am
#2

All these Bugs and stuff with Commando Really Depresses me. Sometimes I wanna go Rifleman, but I know the Second i do, they'll Nerf Rifles, Buff Commandos and Give Combat Medics the Ability to kill Every person on the Planet.



____________________________________________________

Rixen, Master Bothan, Paint Jedi Master, PVP Master, and Greatest Smuggler Starsider has ever known



I support Order 67: "POTATOES POTATOES POTATOES!"



ZeroDog
Mon Mar 08, 2004 5:37 am
#3

hehehe


CMs are gonna get the ability to call in a bio-weapons strike from teh Star Destroyers and turn every planet surface to dust.



my particle beam cannons say they have a 6m blast, but dont have any blast radius whatsoever.


"Commando just needs a few tweaks...." omg


darkguyver
Mon Mar 08, 2004 8:00 am
#4

to be honest if faction citys were attackable having a comando be able to call down a turboblasteror a nuke strike would bne cool.

the commando would have to use a laser rifle to paint or mark the target for the strikle and couldnt move till the wp was locked in the star Destroyes computer


thank you for your time

Toji Suzahara



Vae victus "suffering to the conquered."
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