Commando Archive

Thread: The support class

spacemouse
Mon Mar 08, 2004 8:06 am
#1

I am a master combat medic. i tried some PVPing in coronet and you know what? I couln't kill a single guy . The reason? My apply disease was killing him so slowly, I could have taken a vacation, return and hewould still bestanding there. not dead. I couldn't kill anyone even if he wishes to.

What I am trying to say is that I think the devs intended to make commando a support class. If they stand behind a tank, they don't need to worry about their low defences. They are welcome in groups as heavy support, to make the group destroy what they are killing faster. But ok, I admit, you can't be grouped forever. So yeah whatever.. anyone agree to theese thoughts?
Theedage
Mon Mar 08, 2004 8:31 am
#2

I stopped reading at 'combat medic'.



*
Dizko Roota - Master Commando - Bria - Retired as of 04-07-04

Captain in the Imperial Navy

Bria's Official Jedi Wedding Assassin
Xenothaulus
Mon Mar 08, 2004 9:19 am
#3

That'd be great if we could hit anything.

Tell ya what. I'll join a group, and "support" them with my grenades. That should be interesting.

x_guy: Quick, THROW A GRENADE!!!
me: uh...
x_guy: JUST DO IT!
me: k.
* me throws proton grenade
* me hits mob for 2134 points of damage!
* me hits x_guy for 1345 points of damage!
* me hits me for 3231 points of damage!
* me has killed mob!
* me has killed x_guy!
* me has killed me!
x_guy: uh... dude?
me: see?


Ooh, no, I'll support them with my cannons. Which need to be in almost-melee to be accurate.

Ooh, no, I'll use my flamethrower. Which needs to be in almost-melee to use the specials.

Ooh, no, I'll use my HAR. It's nice and big and maybe if I hit myself over the head with it, I'll stop trying to be a commando.

"Support class." **edit** you.



Xenothaulus Questor
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pmpimp
Mon Mar 08, 2004 9:47 am
#4

One Master CM can take out an entire group in 10 seconds, so I'm not sure what the point of this thread is.
Devir92
Mon Mar 08, 2004 8:09 pm
#5


Support class my left foot. Commandos spend more skillpoints on combat than ANY other combat class in the game. Let me break it down for you.


Novice Marksman 15


Novice Brawler 15


Unarmed I-IV 14


Pistols I-IV 14


Carbines I-IV 14


Rifles I-IV 14


Ranged Weapons Support I-IV14


Master Marksman 1


Novice Commando 6


Field Tactics I-IV 14


Heavy Support Weapons I-IV 14


FT specialization I-IV 14


HAR specialization I-IV 14


Master Commando 1


Total sp cost--->164


164 skill points, and not a single one of them spent on crafting, scouting, healing,merchandising or frigginEwok glider-making. That is NOT a profession primarily intended to be a support class. Yes, there are support functions with in that, but that's only 2 trees out of 9. And they're still an offensive (ie attacking) sort of support. Commando (the way they've set it up) should be an offisive juggernaut, and should need other profs. to support the commando, not the other way around.



Heh...finally found my favorite skill box quote of all time...remember this?


"Flamethrower Specialization IV: Brings the commando to a point where they can use a flamethrower expertly and with impunity. A commando using a flamethrower at this level of expertise is a force to be reckoned with on the battlefield, and should be avoided at all costs."


Just seeing that pop up when i mouse over the skill box makes me laugh...reminds me of Baghdad Bob, former Iraqi minister of imformation...."No, the Americans are not in baghdad"... *Abrams tank rolls by in the background*

Message Edited by Devir92 on 03-08-2004 07:11 PM



-Colonel Furio Elu'iste, Imperial Special Forces

PFFT, Eclipse
Master Rifleman
Master Bounty Hunter
Imperial Inquistion Ace
LordSwany
Mon Mar 08, 2004 8:27 pm
#6

Well...I consider Bounty Hunter a combat class...and it takes 230-ish points...but that's irrelevant.


Personally, I think the Commando requirements should be changed to just Master Marksman. Commandoes don't use any melee skills at all- they don't need Unarmed 4. I also think the BH requirements should be Master Marksman and one or two lines of the Scout tree (althoguh that doesn't matter here).



Commandoes do get a short end of the stick, though. They're even more broke than the BH are- and that's pretty broke.


And what does CM have to do in the Commando forum?




Corbantis- BH/Carbineer
Ahazi- Rebel Pilot/Pistoleer
Bloodfin- Dancer/Musician
RazerWolf
Tue Mar 09, 2004 7:39 am
#7



Devir92 wrote:

Master Marksman 1

Message Edited by Devir92 on 03-08-2004 07:11 PM





Master Marksman is 6 points actually, Master Commando is 169 Skill Points. Which is even worse for their ability



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TechnoHic
Tue Mar 09, 2004 8:25 am
#8

I think if anything other all other classes should support us, except BH, they should be individual assasins of individuals, if that makes any sense.



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Elder Commando
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jonesy7777
Tue Mar 09, 2004 8:51 am
#9

Colonel Furio Elu'iste,


You crack me up man!!! I loved Baghdad Bob!!



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