Commando Archive
Thread: Mini-Guns?
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mikeymonkey
Tue Mar 09, 2004 7:50 am
#1
I have 2 suggestions for the Commando class.
A. Get rid of the Acid Rifle. Just get rid of it, or at least combine it with flamethrowers. Why should I buy an acid rifle that does 100-200, andis 3 entire points slower than my flamethrower, which is about 530 to 1024, when the only advantage is a little wounding? If you're torching a guy in 1 hit wounds won't mean a thing, not to mention the wound rate of the burn status.
B. Replace them with a lazer minigun/minigun. It'd be ultra fast, maybe firing every .2 second, doing about 100 damage per each bullet for novice, and it'd be about as accurate as a flamethrower (which isn't accurate at all, but just to keep the other whining proffessions at bay.)
C. Commandos, when thought up in this game, were going to use the most disgusting ways possible to torch enemies, shoot acid into their face, blow holes in them with particle beam cannons, etc. I say take this even further by getting rid of the need to get Unarmed IV, since currently it's useless and if we were to make it useful our old rivals (TKAs)would riot and burn down SOE, it should be switched to an Engineering system. The higher up you are in the engineering branch, the more sick and disgusting things you can stick on your weapons or use to alter your weapons. Weaponsmiths would have a category called "Commando Ad-ons." Of course this won't be a whole branch, but it'd just go in it's own category under their crafting station. It'd be part of Firearms I guess.
This probably won't be looked at. Oh well, I thought it was a good idea...
Srednii
Tue Mar 09, 2004 10:11 am
#2
Oh god give me a mini gun and I would never leave commando again! I quit AO and my soldier there cause they never gave me a minigun.
I want a minigun
*sob*
(who here remembers playing syndicate, and kicking total ass with their squad of 4 minigun equiped agents? or the scene in predator where the dude blows the sh't out of the jungle with the minigun? god I love miniguns)
jessedredd
Tue Mar 09, 2004 10:38 am
#3
I would love to have one. The first Predator movie, the gun that jesse ventura had. That was a mini gun wasn't it?
The_Domonator
Tue Mar 09, 2004 10:49 am
#4
This is realistic, your asking to deal aprox 1000 damage a second, 10,000 damage in ten, 60,000 in a minute, and 60,000,000 give or take, in an hour? ... Im in!
jessedredd
Tue Mar 09, 2004 10:51 am
#5
-"He pulls a knife, you pull a gun. He puts one of your men in the hospital, you put one of this in the morgue."- Someone inform me who I stole this quote from.
I just seen that movie. But I'll be damned if I can remember the name.
darkguyver
Tue Mar 09, 2004 12:24 pm
#7
mini guns or the more common name chainguns would kick so much butt. but i dont think it will ever happen
HootGibson
Tue Mar 09, 2004 5:51 pm
#8
Ill settle for the heavy repeater riffle. Give us some real blast or energidammage remove the acid tree and give us some skill with the Heavyrepeater riffle. Like the one the clone commandos fight with in episode 2.
LT. Colonel Hoot Gibson (Master Commando & Master Tera Kasi)
--------------------------------------------------------------------------------------------------
Iam all rebel baby
Raptor2k1
Tue Mar 09, 2004 6:28 pm
#9
This is realistic, your asking to deal aprox 1000 damage a second, 10,000 damage in ten, 60,000 in a minute, and 60,000,000 give or take, in an hour? ... Im in!
You know, it's kinda funny... I can already do that with fanshot and a decent DX2. 
I agree though, a rapid-firing weapon would be nice. Something along the lines of the Heavy Repeater or Clonetrooper Assault Rifle would fit the profession well, I think.
mikeymonkey
Tue Mar 09, 2004 10:03 pm
#10
Remember the concussion rifle in Jedi Knight I?
Oh yes....
Raptor2k1
Tue Mar 09, 2004 10:45 pm
#11
Hehe, I like that one myself as well... Then I went back and read the stats and found out it's maximum range was 32m, and it's maximum blast radius was only 6m. ![]()
Oh well, it'd still be a fun gun to have.
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