Commando Archive

Thread: Petition to add Speed Mods for Flame and HAR at Master

dpuWookiee
Tue Mar 09, 2004 11:02 am
#1


Hey all,

Personally I think we should get speed bonuses for the Flame Thrower and the HAR at master. I am not saying anything crazy, just a +10 bonus to the stats because right now a 0044 commando is just as fast with a HAR and a FT as a Master Commando is. Please add your thoughts and/or sign the petition.


Sorry, I need to get a new profession calculator... forgot about the +30 accuracy bonus

Message Edited by dpuWookiee on 03-09-2004 12:36 PM



Botei Udunga - Master Commando / TKM
Odd Job - Master CM / Master Doc
The Hammer Clan (THC)
The_Domonator
Tue Mar 09, 2004 11:07 am
#2

Ok, if the Devs ever take a look at this board.. would you not agree they're going to noitce we happen to be a little "PEEVED OFF" heh, we all want some changes... I Think its going to be a while... which might not be soon enough for some of us. Anyways, most of us will never us the HAR. I know I won't. But..we do need some speed mods, and a little more stratagy imployed in our class... unless its going to be the useless profession one of these days, well that title is currently held by Ranger... well I shouldnt say that, but still.



-Arroth Molkov, Esquire.

"He pulls a knife, you pull a gun. He puts one of your men in the hospital, you put one of his in the morgue."- Sean Connery, The Untouchables
Yrega
Tue Mar 09, 2004 11:12 am
#3

Well.... at master we already get +30 accuracy for the FT and HAR, but no speed mods. Personally I think +45 speed is fast enough for weapons that can deal out a real assload of damage. Personally, if you cant hit anything with +110 accuracy with your flamer, then either you're fighting a defense mod stacker, or you're doing something wrong.


-Yrega Darkstrider

Master Commando

Teras Kasi Master



Yrega Darkstrider
Avatar Alliance
-Retired Tactical Commander of the old ERA-
Fighting for the return of Old School GCW PvP You Can Too
The_Domonator
Tue Mar 09, 2004 2:00 pm
#4

I should stop whining, because I killed a Master combat medic and a master TK today... but even with the most experiance with PVP commando STILL can't stack up. Thus ive got some tips.

I use a food that gives KD resist, because everyone KD's and Dizzy stacks. As commando, somone with a pistol, SHOULDNT be able to hit you if your moving, or at least not freqently with my experiences. They are fixing the defence stacks right? So soon that wont be a problem, as much as Flamer Speed, mine is 2.9 speed, one of the fastest ive seen, but only 860 max damage. More or less, my issue is with speed.



-Arroth Molkov, Esquire.

"He pulls a knife, you pull a gun. He puts one of your men in the hospital, you put one of his in the morgue."- Sean Connery, The Untouchables
Raptor2k1
Tue Mar 09, 2004 6:35 pm
#5

That's not a bad request idea, a few speed mods would help set masters apart, and with the toning down of damage output on many targets, I really don't think it would be overpowering to add (at this point.)



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


ElrohirSoR
Tue Mar 09, 2004 11:39 pm
#6

hasnt everyone heard the dev response to all these request by now? Publish 8 and the upcoming combat rebalance is suppose to fix everything! haha I highly doubt it but oh well. It's the miracle patch that the dev are promising to everyone with no real details. Anyhow, i would like to see a speed bonus. Almost every combat profession, except us and BH, get an addition accuracy and speed bonus in their master box, some more then others. It would be nice to get another +10 to 15 speed at master. What i do like about the master box in commando though is the +25 melee/range bonus, the RL bonuses and the higher FT accuracy. Alittle extra speed would be a welcomed addition. The Dev should add some AP to the HAR too while their at it. Hey i can dream right? =P



Elrohir
Master Rifleman/TKM / Marksman 4004/Brawler 4300/Nove medi and scout

GTSimmo
Master Swordsman/Master Doctor
Previously: Master Fencer, TKM, Brawler, Carbineer, Marksman, RIfleman, Armorsmith, Artisan, Combat Medic, Entertainer, ID, and Scout
Krayvex
Wed Mar 10, 2004 1:48 am
#7

I don't know that speed is ever my problem. I do enough damage in a set period of time, given that I hit every time. My problem is hitting things, especially other players (which the ham/combat balance won't help of course). Trying to hit a guy that has 125 dodge and 125 block, and whateveramount of ranged defense you can template stack to, is going to betough with 110 accuracy when we're both running. Tough, or closer to "next to impossible". Our specials don't give nearly enough, if any amount,of an accuracy bonus.


I'd rather have extra accuracy. Because ofthe range mods on the weapons, commando weapons of all types are tough to land hits with compared to pistols/carbines/rifles.





Slaag Lazerbait


Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the peacemakers for lack of patriotism and exposing the country to danger. It works the same in any country. - Hermann Goering



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