Commando Archive
Thread: Accuracy Issue
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Granzho
Wed Mar 10, 2004 6:15 pm
#1
Can we do something about the accuracies that we have with our heavy weapons and grenades? I suggest that we should still do damage if we missed the target by less than 5m. I'm not sure how they calculate wether we hit or not, but it doesn't make sense that we have to be dead on in order to deal any damage with our flame throwers or grenades.
Grenades explode in an area, and if you're in that area you'll be taking some damage. The same can be said about the flame thrower and possibly most if not all of our weapons.
Something that would give a greater playability to this profession. Post your comments about doing damage if our attacks hit within a certain range of our targets.
Grenades explode in an area, and if you're in that area you'll be taking some damage. The same can be said about the flame thrower and possibly most if not all of our weapons.
Something that would give a greater playability to this profession. Post your comments about doing damage if our attacks hit within a certain range of our targets.
Phetro
Wed Mar 10, 2004 11:27 pm
#2
Unfortunately, I don't think hits and misses are calculated by trajectory. Grenades and heavy weapons do great damage, and the downside to that is our low accuracy. If anything, a nice thing to see would be armor having lower blast resist in the future (it has no stun resist now, after all--but we of course have no stun-damage weapons to take advantage of this).
Overall, I am happy with Commando, besides the HAR, which is being fixed. Sure, I miss more than most ranged professions, and vs. comp armor my damage can be laughable at times. Then again, vs. really good comp armor a lot of professions can say the same thing.
Once the HAR is fixed, hopefully the devs will concentrate on moving the grendades' optimal range outside the blast radius, and (fingers crossed) allowing the use of at least SOME heavy weapons indoors.
Overall, I am happy with Commando, besides the HAR, which is being fixed. Sure, I miss more than most ranged professions, and vs. comp armor my damage can be laughable at times. Then again, vs. really good comp armor a lot of professions can say the same thing.
Once the HAR is fixed, hopefully the devs will concentrate on moving the grendades' optimal range outside the blast radius, and (fingers crossed) allowing the use of at least SOME heavy weapons indoors.
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