Commando Archive
Thread: New Berserker Rifle does blast damage?
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Chickenbone
Wed Mar 10, 2004 4:42 pm
#1
Is it true that the new berserker rifle's (loot in Corellian Corvette dungeon/bunker) damage type is blast? I've always thought that commandos (and maybe heavy swordsmen) are the main AT-ST/turret killers. Can anyone who has a character on TC confirm this? (I don't have much time togrind a character on TC atm.) Thanks.
Tal-N
Wed Mar 10, 2004 5:17 pm
#2
Honestly I haven't see the stats for those rifles, however given that alot of new weapons are being rolled out as we're going through this combat balance it's to be expected that certain professions will get their new toys before others. Don't be concerned, we'll have our day.
SuperTurbo
Wed Mar 10, 2004 5:23 pm
#3
Someone mentioned kinetic damage, AR1, 5.5 spd with 375 max dmg.
Chickenbone
Wed Mar 10, 2004 10:11 pm
#4
That kinetic rifle...again I can't confirm this....is another new rifle...i can't remember the name though...
VXXXJesterXXXV
Thu Mar 11, 2004 8:53 am
#6
Gotta love how riflemen keep getting new toys, I mean with this being the second one in as many patches. Yet all commandos get is nerfed. I mean I am happy that the HAR mods will stack, making it a potential weapon after this publish. That still doesnt change the fact that we still get the shaft at this moment. I am optimistic that the devs have something good planned for us, but they could at least let us know. I'm not that hard to please and I'm sure neither are most of you. Just let us use heavy weapons/grenades indoors, either merge the HAR and FT into one tree or make the HAR different from the flamer, and give us a new non-cunsumable weapon that will help us in PVP. Then I'll be happy.
Drimli
Thu Mar 11, 2004 9:07 am
#7
I don't think until we push to have our skill trees redesigned will we ever see new weapons. All riflemen speed and accuracy mods work for all rifles, same with pistols, etc. Our HW speed and accuracy mods all work with on specific weapon be it the flamer, HAR or RL. So to add a new weapon means that they would have to create new speed and accuracy mods for it.
I think this has been said before but I will say it again, we need to gain speed and accuracy for all HW (FT, HAR, etc) throughout all our trees.
Cuality
Thu Mar 11, 2004 1:28 pm
#8
so, another awesome rifle... goody, glad someone can kill turrets besides me, looks like my usefulness as a commando is drifting away... i cant hurt people in armor with my flamer, turrets can now be taken down easier by a rifleman than by me (wonder what strafe2 does damagewise with that? vs a normal rocket hit) to this date, i have lost 1 at-st... and that was to a master rifleman, i guess i can expect to lose another if i bring it out. oh well, shoulda been a rifleman i guess, they already have the anti-vehicle weapon (t-21) that i would at first think would be a commando weapon. rifleman... the better commando.
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