Commando Archive

Thread: A Question from a Weaponsmith

Jaxin_Riens
Sun Feb 22, 2004 8:44 pm
#1

Is the scythe sword quest attainable by a non swordsman, my main character is a tkm pistoleer smuggler but my money maker is my weaponsmith and id like to be able to make these weapons.


also is it still test server or live
Woobakka
Sun Feb 22, 2004 9:31 pm
#2

Well only swordsman can do the quest of getting it but I saw this guy in my server selling it for a million creds. BTW it's on both test/live



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DarkBShadow
Sun Feb 22, 2004 10:30 pm
#3






Woobakka wrote:
Well only swordsman can do the quest of getting it but I saw this guy in my server selling it for a million creds. BTW it's on both test/live




umm no non swordmen can do tehse quests i know i did them with my friends and most of them have never been a swordman.



[Dark-B Shadow[
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NashDarksabre
Sun Feb 22, 2004 11:07 pm
#4

Yes, non-swordsman can do the quest. You just need to have a certain amount of combat skill.



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
Mor-Dan
Sun Feb 22, 2004 11:22 pm
#5

a krayt dragon popped up. no skill (legal anyway) can let you solo a krayt. i didnt getthe schemso evidently you must kill the krayt.



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shutout
Mon Feb 23, 2004 12:29 am
#6

no, you do not need to kill the krayt. have your bike out, search the area. the krayt and the container will both pop up. hit tab like mad until you target the krayt. now hit warcry (or warcry2 if you have it). loot the container. get on your bike AND GET OUT OF THERE!!!!!


or you can bring friends like i did and kill the krayt .


oh, and you don't need to be a swordsman to do the quests. i also did the quest with my commando/tka. i think you just need to be a master in one elite/hybrid combat profession. ch doesn't work from what i hear, so i guess they don't consider that combat.



--
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PotionsMaster
Mon Feb 23, 2004 12:40 am
#7

A friend of mine did it whos not currently a master of anything. And i did it as master swordsman. But another friend of mine who was there could not get the mission from the npc. Not sure whats the deal.



~~~~~~*Snape*~~~~~~
Master*of*Intrepid
PotionsMaster
Mon Feb 23, 2004 12:43 am
#8

"no skill (legal anyway) can let you solo a krayt. i didnt getthe schemso evidently you must kill the krayt."



Been on the swordsman forums long? Many posts here of thse who have soloed krayts. And ive seen it done. Just takes time buffs, food, armor, and a hammer.



~~~~~~*Snape*~~~~~~
Master*of*Intrepid
SmugglerSnake
Mon Feb 23, 2004 1:17 pm
#9






PotionsMaster wrote:

"no skill (legal anyway) can let you solo a krayt. i didnt getthe schemso evidently you must kill the krayt."



Been on the swordsman forums long? Many posts here of thse who have soloed krayts. And ive seen it done. Just takes time buffs, food, armor, and a hammer.






Good response, I was going to pop in with that if someone else didn't. With buffs, food, and armor, we can take on practically any one thing... and lots of many things...
Jaxin_Riens
Tue Mar 02, 2004 4:26 am
#10

i did it and one skill allowed me too fiegn death, i just waited until the krayt got pissed at someone else and stood up looted the box and walked out
Abominable-TCO
Tue Mar 02, 2004 4:01 pm
#11






Jaxin_Riens wrote:
i did it and one skill allowed me too fiegn death, i just waited until the krayt got pissed at someone else and stood up looted the box and walked out






OMG! nerf FD! meh just had a speeder nearby and jumped on looted and rode off.



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Soar
Wed Mar 10, 2004 6:27 pm
#12

Hey Guys

I'm a commando weapons specilist on Ahazi. I work with another weaponsmith who covers the firearms so I get to make all the fun stuff for you guys.

I read over the patch release notes today and saw a few commmando nerfs in there like the fire blanket which could really knock commandos out of the PvP world.

I just wanted to ask are you guys going to be ok after this patch? I really like making weapons for commandos simply because I've found them to be the nicest fighters in the game.

So will things be getting better or worse (again) after Pub 7? Or have most of you already packed your bags and left?

Pub 7 is the worst bag of nerfs we have had to take yet. I know in my own proffesion at least 1/4 of us have already decided to quit and another 1/4 are thinking about it.

-Soar
Raptor2k1
Wed Mar 10, 2004 6:41 pm
#13

Meh. publish 7 won't really hurth much aside from fixing the to-hit modifiers. Publish 8 is where we're evidently going to be seeing most of the big changes (for better, or for worse.)

At least I can actually use the HAR after this publish.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


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