Commando Archive

Thread: Dropping Doc MASTER COMMANDO

Lightburn
Fri Mar 12, 2004 4:47 pm
#1

Hey atm am grinding me holos and for my template am still trying to figure what is going to be a strong strong template for fighting,


So far i come up with Commando/Tka powerful good meele good ranged and some heavy dmg and dps is nice


I have other thoughts of like fencer/pikeman/tka please i drasticly need a profession am sick of being doc heal me doc doc doc revive doc doc doc need heal fast hey can u buff no sry cant busy... al pay u 17k no sry

and resources omg no one makes onw buffs hardly and 2 much time and u cant do it in a smallish time a mean comeon 50cpu for the latest carn omg lol anyway what am asking please post me some good strong fighting templates for pvp ie for taking bases and taking peeps our in groups thanks and i know my spellin sucks and other english does



Lighters
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birdinga
Fri Mar 12, 2004 11:17 pm
#2

ahhh, not a single period in that entire post, I almost passed out reading that last paragraph


with the combat balance in the near future it is hard to say what a good template will be but a few good pvp templates imho are;


master commando/tkm pretty deadly close up


master rifleman/master combat medic dish out mind damage like nobodies business(pub 8 has some change for mind dmg)


bounty carbine 4/master carbineer carbineer is getting some lovin in this publish


bounty pistol 4/master pistoleer the "i win button" (again pub 8 will affect this)


master rifleman/tkm good at range and up close these are the best ranged and melee profs atm imo


any of the multi melee profs give great defenses


the list goes on, i hope this helps some





---Wookiee at large---Pokk---Purveyor of /wookieehugs---
Raptor2k1
Fri Mar 12, 2004 11:38 pm
#3

I'm leaning towards trying out Carbineer myeslf, Working area KD's + Dizzy + Flamecone 2 =



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


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