Commando Archive

Thread: Question for StarNick

Kythden
Thu May 26, 2005 5:18 pm
#1

I would like to request that you try to obtain some information for the commando community.


I would like you to inquire as to who makes the decision on what bugs get worked on when.


I understand they will make some comment about the collective opinion, etc. But there has to be ONE person who gives the approval/disaproval on what order/ priority the bugs get worked on. This is a buisness after all, and SOMEONE is in charge (I hope.)


My reson for requesting this is two fold,


1: So we as the comsumer, know who to adress our posts to.


2: So that we (or heck even just me) know who to ask "Why are minor bugs, irrelevent details etc. being fixed and pushed to publishes rather than critical bugs?"


I understand that some things can not be fixed immediately, while some can be fixed quickly with little effort. I feel that the person deciding what gets worked on, and how much manhours is devoted to those problems, should explain his/her rational, because it does not seem to make sense.


Essentialy I want to know where the "buck stops" rather than getting upset at "the devs."



Fear is the mind killer-
NO! Do or DO NOT. There is no try.

Master Commando, Master Smuggler, Medic 0-0-0-1 - Now no more.

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
StarNick
Thu May 26, 2005 5:34 pm
#2

"I understand they will make some comment about the collective opinion, etc. But there has to be ONE person who gives the approval/disaproval on what order/ priority the bugs get worked on. This is a buisness after all, and SOMEONE is in charge (I hope.)"

Most likely the producers, or at least by various meetings on the current state of the game. Other than that, they don't really tell (or allude) to the correspondents on who decides what bug is more important than others, as thats in a seperate sphere from us - the internal component.

Usually when somethings being worked on, we get a response similar to that "we're working on it internally", "we know", etc etc. You could almost go as far to say "they" and "them" is used to the point where it almost sounds like a conspiracy

For #1: Most of the internal developers (not the PR Tiggs/TH, who are like us in a way as they collect issues from us and send in bug reports, participate in meetings, etc...and get paid heh), *usually* do not directly surf the forums due to maturity levels and time constraints. Thats why it was an extremely rare case to see Helios in the commando community. Instead, they mainly communicate with us in the correspondent forums due to volume/maturity levels.

On the correspondent forums however, sometimes to get attention we address threads to the developers...mainly Blixtev, Keldarin (who is the lead systems designer), Helios, and of course Thunderheart/Tiggs who are in charge of the correspondents and carry out the public relation aspect of the forums.

For #2: Don't really have an answer as we don't really know. Now, if we did... hehe that be great


Anyways, thats why Im and the other correspondents are here. When you folks feel you need to address a developer, it goes through us to the corr forums. Then either directly to some of the lead internal developers, or through TH/Tiggs to the internal developers.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Kythden
Thu May 26, 2005 7:19 pm
#3



StarNick


Thank you for the reply, it is very appreciated. I had figured the answer would be something like that, but thought I should ask any ways. I dont post much but have been around scince beta 3 and a commando the entire time, so I have seen how they operate even if I don't "know" how they operate.


I am aware you have plenty on your plate, but I feel it would greatly help if we could get some sort of indication as to what is being looked at for options on this, if anything, nothing detailed, no promises, simply a "we are hunting down cooding problems" or "we are relooking at commando weapons." Basicly anything that you could get to let us know that these issues are CURRENTLY being adressed, and not sitting on a shelf while they figure out why melons are not stacking in inventories properly.



I am sure you are already trying as many others have asked similar questions, but want to throw my 2 credits in.


Once again thank you for your reply, though less than I wished for, everything it could be. You are doing a great job, try to keep it up and keep your sanity at the same time.




Fear is the mind killer-
NO! Do or DO NOT. There is no try.

Master Commando, Master Smuggler, Medic 0-0-0-1 - Now no more.

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
StarNick
Thu May 26, 2005 7:29 pm
#4

Wow, that reminds me long long ago back before Garvin was the correspondent (or around that time) back in 2003. Heh, times don't really change do they?

I do know there are stuff being worked on that neither Tiggs/TH can divulge to us...exactly what and for who? We don't know yet...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Kythden
Fri May 27, 2005 3:44 am
#5

nope, just the names of the people complaining about them. Though I must say there are alot of us older ones around, and seems like I am seeing the old names a bit more frequently. Which is nice.



Fear is the mind killer-
NO! Do or DO NOT. There is no try.

Master Commando, Master Smuggler, Medic 0-0-0-1 - Now no more.

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
dlc3007
Fri May 27, 2005 5:13 am
#6






StarNick wrote:

For #1: Most of the internal developers (not the PR Tiggs/TH, who are like us in a way as they collect issues from us and send in bug reports, participate in meetings, etc...and get paid heh), *usually* do not directly surf the forums due to maturity levels and time constraints. Thats why it was an extremely rare case to see Helios in the commando community. Instead, they mainly communicate with us in the correspondent forums due to volume/maturity levels.




Are you implying that we're lacking in our level of maturity???


We are not lacking! Are not! Are not! Are not! Are not! Are not! Are not! Are not! Are not!


*PHTBTHTHTH* nya-nya nya-nya!


So there. Now I'm gonna take my toys and go home!




Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
StarNick
Sat May 28, 2005 12:38 am
#7

Actually im paraphrasing from a distant dev a long time ago (I think it was Helios, come to think about it), as a reason why most internal devs don't post in the public forum as a whole.

However...the responses we recieved directly from Helios, shows where our forums are at. Its not really a game of favorite, rather since this community was able to rationally take the CU with an open mind and work so dang well together, we were able to get a direct developer communication channel set up. You all were beyond outstanding, and (although of course biased...but substantiated by fact!) the Commando Forums are the best forums around.

Yes, we can get out of hand every now and then - but nothing compared to other forums in question...and its usually after steaming over being screwed or waiting a year without responses - REALLY big stuff. But what happens? We go into despair, but then after a while we come together and start working, discussing issues from all sides, generating ideas and proposals that would improve the game. Not only for our profession, but as a whole...many many different type of ideas for SWG came out of these forums that don't just pertain to the profession.

We're closer than just a forum...we're commandos, and we're dang proud of being a community Its what I love best about you guys



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Kythden
Sun May 29, 2005 7:48 pm
#8

awwww /sniff sniff /tear



Fear is the mind killer-
NO! Do or DO NOT. There is no try.

Master Commando, Master Smuggler, Medic 0-0-0-1 - Now no more.

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
nbd9k
Tue May 31, 2005 7:18 am
#9






dlc3007 wrote:


Are you implying that we're lacking in our level of maturity???






Man, that was my favorite part of the speech.


of course, its easy to justify not talking to people on the basis that you dont like what they say.


the sad part is there are just as many people who get mad at errors in the game and blame the community relations representitives- thats easy when it sems like nothing is happening.


ironically, i would expect someone who assumed a higher level of maturity to be able to look past things like that (sticks and stones, you know).


i just hope theyre really starting to pay attention to the correspondants now. good luck stern!
Manawitz
Thu Oct 13, 2005 8:03 am
#10

When exactly is Pub 24 suppose to hit, and how soon after can we expect to see our fix take place? Oh yeah, really worried about thenew higher action cost, are theyreally going to live? And did jedi really whine for this?Just wanted to tell all of the commandos out there to keep your heads up, hopefully something good is coming.



Master Sergeant (Rebel) Moshi Manawitz: Master Pilot, Master Commmando, Master Smuggler, Carbines, Master StarPimp-"They deserve to die and I hope they burn in hell" sorry wrong Sam L. Jackson movie--Drum & Base is the Music of the Soul
StarNick
Thu Oct 13, 2005 1:13 pm
#11



When exactly is Pub 24 suppose to hit, and how soon after can we expect to see our fix take place?



No idea...but since everything is on TC2 and being tested along with the ToW expansion, I'm thinking around Nov 1st give or take a week or so. This is only a guess as there is (that Im aware of) no specific eta when our new stuff is coming to live...



Oh yeah, really worried about the new higher action cost, are they really going to live?



You mean the action costs being applied to healing? It looks like it...



And did jedi really whine for this? Just wanted to tell all of the commandos out there to keep your heads up, hopefully something good is coming.



Not that I'm aware of...I know a few other folks that are not jedi whined about the surprise from Helios, but that's about it...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

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