Commando Archive
Thread: Impressions From a Newbie Commando
I finally finished off my unarmed (man that sucked) and I thought I'd drop a note on my impressions as a newbie commando. My current weapons are a Launcher Pistol and Flamethrower. Neither of which I feel are all that bad, but maybe that's because I've been suffering through unarmed.
Anyway, I cranked through about 3000 HW XP in an hour just killingblue/white MOBs around tatooine so I'm not too displeased with it. Sure the damage wasn't all that great (my LP dam is 104 - sucks I know - saving up for a better one) but the pistol skills really help (I'm also a Novice Pistoleer if only for the Marksmanship I bonuses). So overall my LP hit ratio was OK. (I'll likely untrain Pistoleer later).
Another note, get a creature.Some of the weak ones everyone canuse aregreat little tanks,and they only do minor damage, so they don't steal your xp.I'd suggest a Rock Beetle they have 2200 max HAM and Light Armor, and a ranged attack... send itin to tank and then blast away. (Oh and they do not permadie - Vitality reduces with death, but only slowly).
Finally, regarding the Flamethrower, I've noticed that remaining stationary seems to be key here. Testing it out on city trash, I was one shotting Womp Rats, Gorrts and the like at 50m. Again, this is not to say that our weapons don't need help, but I feel they are still playable and advanceable. (and no I didn't use my tank on the city trash). For theyellow MOBs I'd 1. Send in the tank, 2. Bleed (HS1 and HS2) with the LP, 3. 1shot the Flamethower, 4. finish it off with the LP. Why step 3 you ask? My LP stats suck, and the Flamethrower recovery is too slow, so I'm just trying to make it work.
Just my 2 cents.
Wow.. a littleupset Abazad? My point was not to say that I think that Commando is all that great ATM.... Only that it is not impossible. We all needed Marksman to get to Commando and are very aware there are better weapons. However, many feel that Commando is impossible... it is not. It needs changes yes, and I'm putting my faith in the Devs to do so (we'll see... we'll see...). Personally I'm just having fun with it and thought it would suck a lot more than it does. I've been reading this board since I registered and am well aware of the Commando situation, but have only recently experienced it first hand. Also, yes unarmed was ok.. but I did not find it entertaining only a necessary step... hand to hand is not why I'm a Commando.
I realize you're frustrated but shoot.. I'm just letting the other Newbie Commandos know how I ... 1 person... am doing it - and still having fun with it. Also, keep in mind that Devs must focus on the issues that effect the most people first and then everything else. Iftheydont fix the weaponsmith resources first how are we going to get our guns? That is not to say that they should ignore us, and I do believe of all the professions we are the most *#$%ed... Our purpose isn't even clear yet, but they are thinking of it... anyone notice we are a REQUIRED element in some of the missions?
Stick with it, Change Professions, or leave the game... no one is forcing you to play.
I originally was going BH, but didn't like the idea of only having 33 points left to customize my character (also the BH has no room to move around nerfs). I got up to Invest 1, Carbine 4, Pistol 3, LLC 1 before deciding to move on. Here are my thoughts on levelling commando as I near my second million of HW xp.
We never get better.
We never will get better.
Al of our weapons seem to be intended for situational purposes (except for the launcher), andspecialized weaponsdon't really lendthemselves to grinding out xp. I get my xp using my launcher with suppression fire/warning shot and bleeds. All my attack skills are based on other professions so when I hit master commando I will still be the same as when I was novice.
When I went up a tree in BH getting the next box became easier since I had more tools to work with. When I get a new skill box in commando I have gained yet another party favor for impressing noobs and lagging out people in pvp so my friends can kill them.
If the Launcher pistol is to be my primary weapon then I want a skill tree for it. If I said that pistoleers needed to use a flamethrower to get pistol xp everyone would look at me like I'm crazy.Those same people seem to think that it's fair to make me use aPISTOL to get HEAVY WEAPONS xp though. Granted pistol specials are overpowered, and I could easily get some smuggler and pistoleer skills tohold my own in pvp, but why did I choose commando? So I could spend more skill points to be a pistoleer than a pistoller does?
I got 200k HW exp on saturday with the LP. And I'm not happy.
Why? I should be happy the devs up'd the HW exp from the LP killing durnis? So I can get up my useless tree faster and maybe feel some accomplishment?
Don't understand? well i shot something with my rifle, and I get 30xp. Just like it should, cause its one shot kill. Shoot the same with my LP, get 200xp. Should I jump up and down that its so much better? No, because whats the point of getting flame single 2, or using the HAR, or wasting money on Beam cannons that don't work. I could get a ton (probably twice the amount) more rilfe or pistol exp in the same amount of time, and just come on the boards and laugh at the 'whiners' like the rest of the uber idiots.
Don't take offense, but I don't think you have any idea what you are doing. Unarmed was easy, well, before they took away vibro knuckler, but about the same as the launcher pistol exp which the devs'gifted' us with. You should try 2 handed weapon... LOL... I hit for 600 average every 2.7 seconds with a curved sword. Talk about balancing.
And pets suck with the loot bug.
Not a whiner, just another frustrated, mislead, bugged commando.