Commando Archive

Thread: Just made commando...got a few questions

rock251
Mon Aug 25, 2003 5:48 pm
#1

Hello all commandos, how are you doing? I just qualified for commando tonight; figured it would bea good combo to have with TKM. I have a few questions, and could use some advice from you veteran commandos:


1. Which gun is truely better? I've read a lot about the launcher pistol, but want input on the other weapons


2. Grenades: Are they good in battle? I haven't seen anyone use them yet.


3. I'm a rebel and want to help my guild take out AT-ST. What seems to be the most effective gun/technique against them?


4. More for the commandos in Wanderhome: Which weaponsmith seems to be making the best commando weapons?


Sorry for all the noob questions. I haven't seen too many commandos around to lean on them for help. Any advice is appreciated; thanks for taking the time to read this.

Kreistor
Mon Aug 25, 2003 6:20 pm
#2

1. No gun is good. it really depends on what's available on your server. You may have no choice.


2. Grenades are useless currently.


3. Become a Pistoleer. Or Rifleman for T21.


4. Can't help you there.




Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
123454321
Mon Aug 25, 2003 7:03 pm
#3

i am a commando on naritus server and was 1 of the first


1. launcher pistol is the best for any novice i have all the commando guns BUT the rocket luncher and LC...


flamethrower is GREAT mine is sliced i got flame shot 1 and cone 1 ( i hit for 500-2800 with flame shot 1 and 600-2000 with cone but i dont use cone cause of delay and why argo more!!!but you gotta love that DoT of 300-900 i made a sorbal run like a lil *****)but delay on it suck my left ***


HAR is the same with acid 1 (500-2500)...


i hope delay greatly decrease with more levels flame 1 and cone 1 have about a 10-12 sec delay and acid has a 15 sec delay......


i havent had time to level up any hw skills mainly causethe limited shot number .... sorry i spent prolly 150k on a heavy patical cannon and acid cannon they look ***** to shoot but im a cheap ***......


2. there bugged badly


3.MAHAHAHAHAHA at-st owns...... i know poeple with 2 of em....funny watchin rebels talk crap and get sent to the cloner faster then they can say /peace


i cant wait to see a at-at i got a pic of a old distroyed 1 on dantooine

rock251
Tue Aug 26, 2003 3:32 am
#4

Thank you very much for the help...lol didn't think there was much you could do against an at-st, but I had to ask.
SteveFett
Tue Aug 26, 2003 4:04 am
#5

Go smuggler -- panic shot spam makes at-sts completely unable to fire.

Ibixat
Tue Aug 26, 2003 5:05 am
#6

the problem there is the poor smuggler is able to be killed while he occupies the AT-ST and any imp these days will just /quit rather than let their at-st die (which is why there are so many of them around now)



Elida & Elina Stotri - Gorath Server
Page 1 of 1
Previous Next