Commando Archive
Thread: A FT tip for Commandos
We have been told that the FT is situational. Here is one situation that it cannot be beat.
Get flamethrower III using LP whatever way you can.
Once you have FT III, go to your favorite place of slow moving critters (like Crazed Durni's on Corellia). Attack the lair so 5+ come at you. Allow them to get in range, then Flamecone 1 them. You just did about 3000 points of damage + 5 DoTs on one shot. Switch to LP to kite from max range, and have a ball. The more you can pull, the better.
Commandos are the AoE kiters of SWG.
I have a tip for you
Use T21 do sniper shot x5 and all crazy durnie is killed, time taked : 6sec
Using FlameCone1 Time taked : 15sec
LoL, Please pick commando class !!
here you chance to kill some durni !!! <=== LoL, we are Hybrid class ! we are not supposed at this point killing some rookie mobs.
you can do the same thing to charging NPC imps/rebs
too hard? dont be a **edit**
nice post
Aristan
Commando, Bria
aint skeerd
lol...
bad suggestion, Mystidia.
If you want HW exp, use the launcher pistol. Oh wait, what am i saying. Don't get HW exp at all, do something more usefull. but if you must, go prone, hit both bleed shots, followed by body shots until it starts to charge, then warning shot, wait until its at max range, shot again, rinse and repeat.
I have flamethrower 4
I will state this is one of the silliest ideas I have read yet. For one you can miss(whoops) for two you better hope they die before they reach you(remeber your 16m away). Using the aoe on any nest is at best a 50/50 shot. You are far better off using the launch pistol to get exp at this stage.If you are obessed with the thrower at least go prone use regular shots from the thrower(taking advantage of the higher fire rate)and kill them one at a time.
At MASTER Rifleman they shoot their T-21 once per second..yups that is right..once per second. Specials at 2.5 seconds. They can spam their 2500 AE shot at 2.5 seconds per shot...
Keep in mind you must be a master to get this.
Use T21 do sniper shot x5 and all crazy durnie is killed, time taked : 6sec
Time taked to read this post: 3 minutes.
Time taked to get over this quote: 10 years.
Keep on posting, Cletus. Yeeeeehaw!
Anyway, killing crazed durnis is about all you're going to be able to do witha flamethrower at this stage of the game. Hopefully that'll change when the patch on TC gets shifted over and we FINALLY get an ideal range. Obviously you don't have a flamethrower, or you wouldn't be throwing flames at someone who's trying to offer some very good advice in dealing with the frustrations associated with it. Try and atleast wait until you know what the hell she's talking about before flaming. Thanks.
Good suggestion, Mystidia.
I figured I would give you guys an update. I got HAR 1, 2 and 3 last night (about 4.5 hours played) using this method. Its funny, when someone actually posts a use for a commando weapon, to help his fellow commandos get by while a lot of our stuff is not quite working, he gets met with insults.
For those that are curious, I used Crazed Durni because they are a common example, go to harder planets and find deep red mobs that are slower than Explore IV. Spawn a bunch of lairs all in the same direction. Attack 10+ of them with LP to get them chasing (use best bleed), and then run around in large circles until they all bunch together.
Flamecone them all at once. You hit for 1000 x 10 = 10,000hps for one shot. I use powerups. Yes, the recycle is slow (although not 15 seconds like reported). But then you do it again, and again, and again. Takes about 4-5 minutes to kill a set. Some drop 2500 exp per. That is 25,000 exp every say 6 minutes to account for dowtime. 250,000 exp an hour.
Is it commandoish? Not really. Is running around with a pistol pistoleerish? Not really. Is the information valuable? Yes.
Enjoy.