Commando Archive
Thread: Idea to slow down the nerf calls
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Galadarion75
Tue Sep 23, 2003 1:19 pm
#1
Make the Burn DoT curable like bleeds with First Aid. I'd even go so far as to make it fall under the same command and box in the First Aid tree.
Thoughts, comments?
-Vercer
Commando
Eclipse
Thoughts, comments?
-Vercer
Commando
Eclipse
Mathurin54
Tue Sep 23, 2003 1:24 pm
#2
The burn dot is curable by swimming, and I think that's a unique enough idea. If people want to face commandos on Tat, that's their own problem then. Doctors need to work after cloning has caught on anyways.... why not leave the wound damage there? It's not like it's permanent.
Galadarion75
Tue Sep 23, 2003 1:27 pm
#3
Figured it might be better than a nerf bat. Also might finally stop some of the whining from the rest of the community.
-Vercer
Commando
Eclipse
-Vercer
Commando
Eclipse
TickTock
Tue Sep 23, 2003 1:35 pm
#4
Being a high level DOT, it should be healable at the same point that poisons are.
Fluffy_TiO
Tue Sep 23, 2003 1:45 pm
#5
better yet have chefs make a water u can use to put out the fire ![]()
Galadarion75
Tue Sep 23, 2003 1:50 pm
#6
Fluffy_TiO wrote:better yet have chefs make a water u can use to put out the fire
Nonono, can't go giving those chefs any more power, they already solo Kimo's you know.
j/k guys
-Vercer
Commando
Eclipse
SodakOwii
Tue Sep 23, 2003 2:08 pm
#8
Perhaps an item creatable by tailors such as a fire blanket, it would b beter than a nerf.....
Douth
Tue Sep 23, 2003 2:44 pm
#9
I like the Idea of giving Docs the ability to treat the flame DOT at the level they can cure diseases and posions. This should also require some kind of Item then can craft like they they need to cure posions.
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