Commando Archive
Thread: Rumors of a 30sec delay for specials?
you are way off on your rumor and I hope this stops here.
30 second delay is in place for debilitating shots such as panic and knockdown(though this is changing to 5 seconds after next patch).
Well he's not completely off.... I think. Here's an excerpt from the latest Test Center update notes:
"Changed all delay moves to be on a 30 second timer," as well as "Decreased knockdown delay to 5 seconds."
Now, that sounds to me like it would include almost any special for any type of combat. If I'm right (which may not be the case), that would mean you could do a knockdown on something, but you wouldn't be able to do another knockdown on it for 30 seconds. However, if you are fighting alongside someone else that has a knockdown move, that person could knock the target down again after 5 seconds has passed. I suppose this means that if you have multiple knockdown moves, you could stagger them and do 1 knockdown, wait 15 seconds, and do your other knockdown.
Anyway, I guess this really doesn't matter to you though as much as the 30 second timer. Again, assuming my interpretation of that was right, you would only be able to do one particular move every 30 seconds. I would think this is just to stop the spamming of any moves.
If this really is how it's going to work, PvP is going to get alot more interesting...
Iif you read any of the previous dev posts on the 30 second timer implementation you wouldnt draw those conclusions.
HomTheRobot wrote:
Well he's not completely off.... I think. Here's an excerpt from the latest Test Center update notes:
"Changed all delay moves to be on a 30 second timer," as well as "Decreased knockdown delay to 5 seconds."
Now, that sounds to me like it would include almost any special for any type of combat. If I'm right (which may not be the case), that would mean you could do a knockdown on something, but you wouldn't be able to do another knockdown on it for 30 seconds. However, if you are fighting alongside someone else that has a knockdown move, that person could knock the target down again after 5 seconds has passed. I suppose this means that if you have multiple knockdown moves, you could stagger them and do 1 knockdown, wait 15 seconds, and do your other knockdown.
Anyway, I guess this really doesn't matter to you though as much as the 30 second timer. Again, assuming my interpretation of that was right, you would only be able to do one particular move every 30 seconds. I would think this is just to stop the spamming of any moves.
If this really is how it's going to work, PvP is going to get alot more interesting...