Commando Archive

Thread: Commandos useless in PvP?

ChaosDivinus
Sat Oct 04, 2003 7:49 pm
#1

Just wondering what people's thoughts are.. asking people who are JUST commandos for their PvP action, so no one who is pistoleer/commando needs to reply.


The fact is, Commandos have NO 'special' moves, such as the wide arrays of status effect specials other professions have. That, and the fact that our defenses are few and far between, thus making them next to worthless. I guess the only major thing we have going for us is the fact that we CAN do 600 damage a blast with normal attacks, and up to one-hit-kills if people are stupid enough to get within 15m. Any ideas on what would make us better OR tactics that other commandos use to compensate for the lack of real PvP skills?

meleeman
Sat Oct 04, 2003 8:01 pm
#2

Simple fact, the very very best pvp'ers are dabblers of multiple proffesions.


lazaruspit
Sat Oct 04, 2003 8:02 pm
#3

Don't rush in first. Let those pistoleers and combat medics come in as the first wave. I found it easier to come and clean things up. It's been working for me.

I must admit though, it does get annoying getting KD'd when their so far away. I think that option should be available with the grenades. To do a mass KD. It's a grenade, it should do some nasty damage.

But you do have the basic marksman tree and you got your launcher pistol. You too can stack bleeds and such. Not the great affect of the other classes, but if you can slow them down, you can quickly switch and burn the sucker.
AlufNull
Sat Oct 04, 2003 8:04 pm
#4

Commandos are fare from useless in PvP. Stop thinking with your flame thrower.


Bobbi Sox.




"Stop thinking with your flame thrower!" - Bobbi Sox (Master Dabbler), Tarquinas
Tira-Misu Master Gunfighter / Master Bio Engineer (Retired)
ChanSuChin
Sat Oct 04, 2003 8:42 pm
#5

15m? I got hold of a Heavy Particle Cannon. I went to Theed and got myself a revenge TEF. Outta 10 test shots, 7 were incapps from 60m, other 3 just missed. An expensive toy, but viable option.
deadnewbie
Sat Oct 04, 2003 9:55 pm
#6

Commando in my group took out 5 people with 1 rocket launcher blast. I figure at 2k per use that's a bargain!



Imperial Minister of Information
nightwolf180
Sat Oct 04, 2003 9:57 pm
#7

We aren't useless PvPers. We can wear heavy armor easily and without severe ham costs for doing so. The knock downs are annoying but I get back at them with a rocket launcher and instant incaps at 64m away AREA incaps. I burn their pets and make sure they aren't happy campers. I havn't worked up a good strategy yet though, for me its been charge and destroy. I usually find useing the RL spareingly and also useing my flamethrower as a normal fire weapon works pretty well. I've killed people with all these strategys, if grenades were made better I would be takeing those into the battlefield aswell.



----------------------------------------------------------------------------------------------------
You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
sysfailur
Sun Oct 05, 2003 3:15 am
#8

As stated, you gotta be a multi-class to be the best in PVP. And as for what I think of commando in PVP, couple hours ago @ the Dantooine Imp base I flamed up quite a few pets of a rebel who thought he'd try and take the base. Twas good fun. FlameCone1 put em down




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sysfailur - Master Smuggler, Carbineer 0.2.0.2, Medic 0.0.3.0
Jeet-KuneDo - TKM, Master Brawler, CH 0.4.2.4, Pharm 3
Sysfailur's Slice Shop: -4111 -2382 on Dantooine (right outside East exit on the Imp Base)
BUYING ALL RANCOR TEETH / Vibro-Motors - e-mail "sysfailur" or "jeet-kunedo" in game!
Buran
Sun Oct 05, 2003 4:36 am
#9

Well some commandos are morons and dont know that Flame2 does 7000+ dmg @ 18m. But if u cant get up close Use your Rocket Launcher.... like everone else. And if for some reason u went up the wrong branch...is not my fault u dont expand your character.I have a non CH pet a pre-nerfed probe droid and a sic 1000+max dmg flamethrower.I do well but i will say if I get jumped by more than 2 characters w/o a little med support im screwed.
BenZion
Sun Oct 05, 2003 5:06 am
#10

well best thing u can do for PvP in my opinion is this :


get ur master commando , get some heavy weapons stocked. RL is ur good friend.


get ur pistoleer 0/0/4/0 which has great def against blind/stun/dizzy/knock down/ posture change.


once u have the power of commando and those defences plus a pet or some basic med skills . ur a very feared foe . i took out a whole IMP raid group of 6-7 ppl just using flame cone and some nades and RL.





Torongil - Jedi Knight (OSS)
DisplacedSurfeR
Sun Oct 05, 2003 7:26 am
#11

Outside perspective.. Top 3I think are


1) BH carbine/Master Carbineer/left over in medic.


2) Commando


3)




Daynk Mohda - HATED
Jagermeister - HATED
Loot and random items vendors in the GAT Mall just south of theed and also in GAT City on your overhead map, NE of Theed
DisplacedSurfeR
Sun Oct 05, 2003 7:27 am
#12

Oops **edit** enter button..


3) is BH pistol + pistoleer speed line




Daynk Mohda - HATED
Jagermeister - HATED
Loot and random items vendors in the GAT Mall just south of theed and also in GAT City on your overhead map, NE of Theed
Tyrin-the-scout
Sun Oct 05, 2003 10:27 am
#13






ChaosDivinus wrote:

The fact is, Commandos have NO 'special' moves, such as the wide arrays of status effect specials other professions have. That, and the fact that our defenses are few and far between, thus making them next to worthless. I guess the only major thing we have going for us is the fact that we CAN do 600 damage a blast with normal attacks, and up to one-hit-kills if people are stupid enough to get within 15m. Any ideas on what would make us better OR tactics that other commandos use to compensate for the lack of real PvP skills?






I would disagree with the overall sentiment of this. With the flamethrower I am using, it is nothing to hit 800+ normal shots at 50m, and with a flamethrower sliced to 3.4 speed, that is pretty formidable, and if you are hunting in groups, look for the targets that get the knock down shots and burn em while they are down.


Closer than that, and you put a dot on them that is incredibly deadly, in my opinion, if the actual hit doesn't do them in. I win, as a master commando, a fair number of the fights I get into, one on one. The only other class I have is squad leader, which has no real tangible effect on combat.


What I do like about the commando is that we are indeed beatable, but under the right circumstances, very deadly. Some would argue we need to be nerfed, I would counter that if you know how to fight against us and use tactics, we are plenty well balanced. Stay at range and you have a fair shot at winning. Dumb enough to get close, or my favorite, go prone, then I hope you like the smell of burnt flesh =)

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