Commando Archive

Thread: How do you take out AT-ST's?

WillKwan
Mon Oct 06, 2003 1:01 pm
#1

I thought it was Flame Single and Flame Cone that stacked. I didn't think Flame single 1 and 2 stacked. If that was the case then i could possible get Flame single 1 and 2 stacked on Flame Cone 1 and 2. Four Flame DOTs Stacked ???



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Who's your Daddy ???

BigDaddy
MrValentine
Mon Oct 06, 2003 1:09 pm
#2

Yes all 4 will stack.


And I don't take down ATST's, they are my friends. I burn little trouble makers who fire on my AT buddies.

Izzir1
Mon Oct 06, 2003 1:28 pm
#3

Easy buy one of those expensive Rocket launchers and kneel at 64m away fire, run away to 75m kneel and fire the at-st will come just in time to catch it again. Rinse. Repeat. Till AT-ST is no more.




Kamon J'winp - Commando/Smuggler - Gorath

Phalx
Mon Oct 06, 2003 2:50 pm
#4

While all of these are effective ways of dropping an ATST, it simply cannot be done in ONE shot. Anyone who tells youit can be doneis delusional. It is impossible.


Can a single commando take out an ATST? Yep!


Can a single shot do the trick? Not a chance!


My FlameSingle2, after the DOT expires, has a fully-healed ATST down to about 50%.


People start crying that commandos are one-shotting (definite exaggeration) in hopes of saving their toys when they should be crying about the real causes (revenge TEFs, no penalty for deaths, etc).



Phalx





Phalxion
Lieutenant in the Rebellion
Rebel Underground
kSpro
Mon Oct 06, 2003 4:49 pm
#5

I i take down at-st's alot.


im a commando/tkm


i run up behind it. flame2. then i get incapped. i use force of will to get up right b4 it trys to slay me. i fire off a flame1. i get incapped. i use forceofwill and run away.


it dies.




- kSpro' (starsider) DNB
- kSpro (kettemoor) DNB
Illiam
Tue Oct 07, 2003 12:27 am
#6

I've been hearing people protesting that commando's can take out AT-ST's in one shot. So my question is "With what"? Is this just some rablings of someone who had an AT-ST with 1/10th life left which could have been killed by a gnort, or is there actually some weapon that is capable of taking one down in one shot if you get a good hit? Also, I'm not talking about someone just letting their AT-ST burn because they don't know how to take off fire.
dunkan44
Tue Oct 07, 2003 12:38 am
#7

Take our your high damage (yea retrad slow 4.7 one) flamethrower.


Flame Single 2 (hide while it cycles)


Flame Single 1


Stay away from the at/st while it tries to step on you..


Yes.. burns stack... ssshhh





Ingame Name--> Dreydin CoE
Shelldrake
Tue Oct 07, 2003 6:35 am
#8

If you have a little bit of CH skills it will be a little bit easyer to drop that walking playmobil.


Here is what you do , send pet ( take a bloodseeker , it has some nice 100% resists ) send it from the start to the AT-ST , drop the owner of the AT-ST as fast as you can. DB the poor imp , go to the AT-ST that still is in combat and lockt on the bloodseeker and doo your specials with your FT.


The pet will give you just that extra time to put that final DOT on it to make the walking playmobil say KABOOOM.


Sometimes you will get incapt if the AT-ST takes aim at you , just relax and enjoy the show , it gives a realy nice feeling when you see that thing gooing down and blow up .


Be aware how ever , this can become a addiction and you gonna get a evil grin on your face when you spot a AT-ST ( i know lol) , if you experience this feeling dont go see a doctor its natural , you just discoverd for yourself that you never liked playmobil in the first place and thats the reason that you attack them , this comes from your childhood when that neighbour kid always showd of with the playmobils you dint have !


Greetz Shelly , i hope this helps you ( sorry about the weird text , i think i have some braindmg


from a Krayt last N8 )

Mister_Bones
Tue Oct 07, 2003 6:44 am
#9

If you have dirty fighting 1 from smug AT-ST's are not too hard. Have a neutron Pixie, run up flamesingle, fiegn death, rinse and repeat.



_________________________________________
Nook Thomas

Is Back and Black ... Oh yeah!


Illiam
Tue Oct 07, 2003 7:50 am
#10

All of these are good tactics. Thanks a lot!



So which of the dot's stack? All of them? So I can get 4 dots on an AT-ST total?

tacwraith
Tue Oct 07, 2003 9:08 am
#11

If you rifleman/commando/ch:


Send pet to attack AT-ST (preferably a high ham.. 8k or more), wait until pet hits the atst (gets its aggro),shoot the owner's head off (mind incap)..



while owner incap (and your pet at around 60% life by then), run up to heavy cannon range and shoot down the at-st. You have usually about 30 seconds before owner gets back up, so you can count the 30 seconds while you shoot at-st.. if owner is close to get up db him.


But usually the metal chicken is toast before the 20 seconds are up.





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