Commando Archive
Thread: New ranged defense mod test.
I picked up novice fencer tonight. This raises my ranged defense to 37 from 32. This calls for a new test. For those of you that have not been following this story, you can catch up here...
http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=24097
All the forms were the same from the original tests. There is somthing I need to point out though. I was calculating my percentages incorrectly on the other tests. I was not adding the misses into the over all number of shots
While this does not mean anything to the question of wheather the mods stack, it is nice to have the right numbers. So, the numbers should read as follows:
Test 1 (RD 22) 14.55% Miss
Test 2 (RD 32) 18.4% Miss
And the new test with +5 RD from novice fencer (note: I was holding the LP on this one in case you were wondering)
Test 3 (RD 37) 23.32% Miss
This last test was a total of 343 shots. I was going to duble that this time around, but my testing partner was not up to it. I will have Precision striking III soon and will up the shot count for that test.
Hope this helps
i not sure wat ur talking about but i c it as this all mlee needs 3 things
1walk or run speed +25 makes u more muscluer when ur swining a wep ensted of pulling a triger so u need to be faster and 25+train neg so u dont have to get scout to be abel to cach ur enimy after uv beet it sencless and it disids its going to run up a hill to get away
2u should hit 98.5% of the time "the things right in front of you how the ---- can u miss it "
3 30+ to all doug and counter ur more liber u should be abel to sid step a attack and wach back
plzs pardon my spelling ![]()
maddogs, could you even TRY to spell right, I skip over your posts because i would rather keep the brain cells, and further more, Great stuff on the testing, thanks for all the work!
Update:
Picked up precision striking III +5 to RD bringing my total to 42
Same test standard. 600 Shots.
26% Misses.
I liked the 4-5% increses better ![]()
Not sure if I will be getting Fencer standards and grips (+2)or precision striking IV (+10) next. It is going to depend on how much fencing I can stomach at once. Not a big fan of the melee combat.
"I wonder how the test would turn out with the shooter being a master pistoleer, carbineer or rifleman rather than a master marksman. That'sa big key as it pertains to PVP imo. Most the players out there are master or real close to master in their weapon of choice. "
I would like to know the answer to that as well, but that was not the original point of the tests. I started them because I wanted to find out for sure if the defense mods worked cross profession. Now, I keep doing them to see how much of a percent change I get.