Commando Archive

Thread: Launcher Pistol Changes

DivineShot
Tue Oct 28, 2003 7:13 am
#1

I have heard rumblings of changes up and coming to the launcher pistol on other forums, can anyone confirm or deny this? If it is true what are the changes?

-Jareon Vyngal (eclipse)





_______________________________________________________________________________
Jareon Vyngal - Ro'jin - Ranou Driverunner
~ Rebel Ace ~ Elder Smuggler ~ Pre-CU Jedi ~ 12pt Architect ~
-| Driverunner Industries |-
Fort Krayt, Tatooine [6050,4330]
______________________________________________________________________________




Barkingbantha
Tue Oct 28, 2003 7:45 am
#2

Mastersynn had a discussion with the combat designer. He implied that he would consider making the launcher pistol part of an existing line in the commando tree and give it its own specials. That way we would not be forced to use the pants marksman specials or the pistoleer skill.



I will believe it when it happens, but its a VERY nice idea.

DivineShot
Tue Oct 28, 2003 7:50 am
#3

I see, I wonder if it will still get all pistol mods if they do that? And if they plan on changing the gun itself at all, i.e. AP1.





_______________________________________________________________________________
Jareon Vyngal - Ro'jin - Ranou Driverunner
~ Rebel Ace ~ Elder Smuggler ~ Pre-CU Jedi ~ 12pt Architect ~
-| Driverunner Industries |-
Fort Krayt, Tatooine [6050,4330]
______________________________________________________________________________




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