Commando Archive

Thread: How good is this for pvp?

Bountymaster3000
Thu Apr 01, 2004 2:33 pm
#1




Fongo Chongo
Rifleman/Swordsma
n
Teh Intorgalactic Gangstor

Bountymaster3000
Thu Apr 01, 2004 2:35 pm
#2

How do you think tkm/0440 commando/4040 will do against freeing the universe of rebel scum?



Fongo Chongo
Rifleman/Swordsma
n
Teh Intorgalactic Gangstor

JWarmie
Thu Apr 01, 2004 3:20 pm
#3

not good.

TKA 0/4/4/0 doesn't give you powerboost or any of the melee defense and such

Commando is just bad in general for PvP because anyone with heat resistance = gg
Krayvex
Thu Apr 01, 2004 3:31 pm
#4

The lack of any accuracy and armor piercing on most of the weapons means your commando skills are only good in pvp against nakedartisans, entertainers in flimsy outfits,and noobs.


Try tka/doc/rifleman like everyone else.





Slaag Lazerbait


Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the peacemakers for lack of patriotism and exposing the country to danger. It works the same in any country. - Hermann Goering



Bigjimmy1
Fri Apr 02, 2004 2:26 am
#5

krayvex you are so true, just go cm(combat medic) with anything. They are so uber then anything in the game. 800+ mind poisen or disease a tick is rough even with 3500mind. Or even 200 disease a tick will mess up your day totaly.



Everyones a hero of there own story!
RobbPilot
Fri Apr 02, 2004 9:38 am
#6

I've been pretty stunned at how hard it is to hit/damage high level NPC's and creatures as a commando. Another issue is that our launcher pistol, which has some AP ability makes it impossible for your melee group members to see and drops their framerates to nil. So, it stays in my holster and I have to use the F/T even when it doesn't make much sense. The DoT ends up doing more damage than the shots, and I get very little XP.


I'm thinking I might have a role in base assaults, although it seems that a master riflemen with a T21 is still probably better and doesn't have to spend a thousand credits per shot.


I'm having fun though, and I also have TKA, but I've maxed the meditation line, and am taking as much of the other lines as I can. It is nice to be able to switch over from one to the other as the situation dictates. It is also nice to be able to heal bleeds, poisons and diseases... and force of will is nice when it works too.


Droci
Sat Apr 03, 2004 3:00 am
#7

well its bad in the sense that you have to get up close to use specials, and the other bad is that you will have trouble hitting some people with high defenses



(Droci/Droku)

Zoolie
Sat Apr 03, 2004 5:21 am
#8

If you want to use heayweapons in Pvp you need the accuracy bonus master comando gives you.


For pve only you wouldnt need master... although Flame Cone 2 is pretty sweet for pve



~ Gloop @ Chimaera ~
~ Master Pikeman ~
~ Member of Majestic ~
AKA EVIL FISH

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