Commando Archive

Thread: Commando Hybrid Profession

Snuffleuphagus
Mon Nov 29, 2004 9:15 pm
#1

Ok ive been reading what ppl would like to see in commando and there are good points and bad points. Commando is a hybrid of a unarmed fighter and a weapons junkie so. He needs both melee and ranged mitigation. He needs a toughness hes a commando he should be trained ot have bio-feedback. He can allow himself to believe hes not hurt until its serius. He should have a tiny bit less melee defense then ranged but still a lot more then 30. Toughness would act just like unarmed toughness would but for the unarmed tree that i hear so much about. And the ranged toughness would act like the unarmed toughness but for when you have your gun out. Its preatty simple to understand if you know where im coming from. Im just such a confusing person it will make it hard to understand. What I mean is Toughness wouldnt be like other weapons toughness it would be like commandos special evasion technique liek block,dodge, etc. They would only absorb liek 50 or 40% when there master. This may be too overpowering I understand its just an idea. You could base any number of ideas off something liek this and change numbers around. Idk im just tired and confused right now so i hope this all makes sense lol.......

Examples: New Tree Name Because Its Cool

Commando Skin 1: Ranged Mitigation+1/Ranged Defense +15
Commando Skin 2: Melee Mitigation+1/Melee Defense +10
Commando Skin 3: Ranged Toughness(Bio Feedback/Ranged Toughness +25/Ranged Defense +15
Commando Skin 4: Melee Toughness(^)/Melee Toughness +20/Melee Defense +10
Master Commando: Ranged Mitigation+1/Melee Mitigation+1/Ranged Defense +30/ Melee Defense +30/Ranged Toughness +25/Melee Toughness +20

All togethor have 60 Ranged Defense with 50 Ranged Toughness And 50 Melee Defense with 40 Toughness. Making him the hardcore grunt he would be in real life. Able to take a lot of dmg, but being slow on the field which he is.

I also thought about getting rid of all the consumeables, and giving llc to commando. Bounty hunters should have a rifle tree for special sniping abilites not a heavy weapon. Put llc,har, and ft in a tree for Heavy Weapons. Give an assault rifle to us and put it in a tree with launcher pistol have skills for each. Also putting a full tree melee attacks with our heavy weapon. Where not fast so its pointless to have a tree of unarmed. Give us attacks like pistoleer has. A knockdown with our heavy weapons, a Head Bash(mind dmg), Gut Check(health dmg), Knee Bash(action). Just ideas im throwing out some are horrible its just coming to me so im writing it down i have to do this sometimes. I just ended up doing it while i was writing this lol... Let the flames being i dont care why because its the commando thread rofl i crack myself up.. Wow im a loser anyway peace.



Zebbo Graphitz - Ahazi - Msmuggler/Mrifleman/3010merchant
Ahazi's Best Smuggler Supply Store Location On Dantooine, Mining Outpost 400m Outside Waypoint Is -1067 2419.
Snuffleuphagus
Mon Nov 29, 2004 10:13 pm
#2

No likey?



Zebbo Graphitz - Ahazi - Msmuggler/Mrifleman/3010merchant
Ahazi's Best Smuggler Supply Store Location On Dantooine, Mining Outpost 400m Outside Waypoint Is -1067 2419.
Cpl_Fisher
Mon Nov 29, 2004 11:47 pm
#3

I just want to have a special with a longer reach than a Master brawler's



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
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