Commando Archive
Thread: heavy weapon pups
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meatsim
Wed Dec 01, 2004 9:30 am
#1
anyone else feel like were kinda getting screwed by taking these out of the game?
nbd9k
Wed Dec 01, 2004 9:54 am
#3
well, that assumes we're actually able to use our heavy weapons in the first place... in most places we cant.
100% resist fire
100% resist acid
100% resist blast
might as well be 100% resist commando.
TKA-MC
Wed Dec 01, 2004 11:14 am
#5
Yeah we are getting way screwed..........so that's why my Character is walking so funny......as an after thought we should get a new type of damage. It should be Lag damage and it give boredom wounds and causes PC's to become delussional with thoughts like. "I trust in the Devs'" or "I agree w/ what my profession can do" or...last one "160 points for my current temp, and it's working perfectly"
Ryubushi
Wed Dec 01, 2004 11:17 am
#6
nbd9k wrote:
well, that assumes we're actually able to use our heavy weapons in the first place... in most places we cant.
100% resist fire
100% resist acid
100% resist blast
might as well be 100% resist commando.
Let's not give the devs any more bright ideas.
LuciusScipio
Wed Dec 01, 2004 2:04 pm
#7
Ryubushi wrote:
nbd9k wrote:
well, that assumes we're actually able to use our heavy weapons in the first place... in most places we cant.
100% resist fire
100% resist acid
100% resist blast
might as well be 100% resist commando.
Let's not give the devs any more bright ideas.
Yea, the only thing left is for the Devs to create a MASSIVE spawn of puppies all around the galaxy that are 100% resistant to everything/anything that we can throw at them...it'd be something right out of the "Devs Strike Back" nightmare that I've been fearing.
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