Commando Archive

Thread: Commando + adv snipershot

Iasha
Mon Oct 24, 2005 5:23 am
#1


i'm considering making my new jedi alt a commando and was wondering how viable it'd be to combine snipershot + a AOE commando weapon. - my rifleman hit for +8k with sniper since these new SL buffs, so i was hoping i could find some way to share that damage about. with snipershot being min of 20m and only done prone do the current Commando weapons range limit me somewhat or are there some decent AOE weapons with perahps 50m range?


....just been looking about is the lightening beam cannon with only 40m range my only real option?

Message Edited by Iasha on 10-24-2005 05:25 AM



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jmonty
Mon Oct 24, 2005 5:53 am
#2

according to this link, the regular flame thrower has a 0-40m range, the plasma flamer 0-25m,rocket launcher 0-64m, acid stream launcher 0-65, lightening beam cannon 0-40m, and the heavy particle beam cannon has a 0-40m range.




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jalexu
Mon Oct 24, 2005 7:51 am
#3

I have this pre-CU converted LBC, but it doesn't do any AOE damage. Dunno if the weapon or the AOE is bugged, but it does provide the best balance between range and damage, also, unlike the PFT, it can be pup'ed. My standard (non-enhanced), pre-CU converted LBC has a little under 1k damage (~760 + 200 elemental), so you can probably have a really good one with tissues/power cells, although not too high, as it's just a CL50 weapon.





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