Commando Archive

Thread: my plans for a template

StarfighterKD
Sun Sep 18, 2005 4:50 pm
#1

StarfighterKD
Sun Sep 18, 2005 4:56 pm
#2

I've been interested in playing a commando, despite the things I've heard about us. *coughnerfcough* and I've come up with a way to combine 2 other professions with the main commando profession to enhance accuracy, which I heard is an issue with many weapons, especially the flamethrower. It's as slow as it can possibly be, but I do believe I'll be satisfied when it finally works:


My template pretty much revolves around accuracy and taking extra bonuses from other trees to build on commando's existing bonuses.


Master Commando

Bounty Hunter: 0-0-0-4 (max out dirty tricks ladder, assault armor mitigation)

Squad Leader: (can't remember which skills exactly off the top of my head, but it increases general accuracy and armor mitigation)


I've already checked and found that this, along with the other needed skills to have these trees, does add up, with a few points to spare. I'm wonderingb though, if I'm wasting my time with this. The Combat Upgrade/Update/Whatever is still fuzzy to me. Any thoughts?
StarfighterKD
Sun Sep 18, 2005 4:57 pm
#3

erm... sorry, ignore this one, I accidentally hit enter.
darthbock
Mon Sep 19, 2005 8:12 am
#4

Only your highest armor mitigation mod for any one armor type/stat counts. IE, if you had +20 assault armoraccuracy mitigation from one class and +30 from another, you have +30, not +50. Mastering a class will give you the highest possible mitigations for the given armor type, so if you master commando, you will have the highest possible assault mitigations.



Aedyl Voivai
Crafter of Fine RIS and Mandalorian Armor
~Warden Armor Works~
Vendors in the ~Violet Accomplice~ Tent
-3348 5910 Tranquility, Naboo
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