Commando Archive
Thread: A Commando's POV
Wow!We were justtold to pound sand! Basically what I gathered there was nothing's really broken, it all works as intended, what's the big deal?
0.0 Ideal range weapons should not MISS at close range. Even if we play a rodian. Isnt there a close-range accuracy modifier? I should bedealing out close-range death with my flamethrower, butnot only am i missing 3 out of 5 times point blank, but when i do hit, I can actually see the crazed durni smirk at the miniscule damage.
I dispute missing with a flamethrower EVER since the constant stream lets you walk the whole jet of flame right onto your target visually. But... you know... i'm fixating on the obvious. There are more people in other professions, so if a couple hundred or so folks aren't happy with commando, their opportunity cost isn't realized devoting resources to fixing it.
I got back from my deployment 2 months ago kind of excited to play this game and relax (2 years since i heard about it I've been waiting!), but it just confounds me with frustration more often than not... like the fact that I have to run everywhere in a Star Wars game... the Universe where even a punk kid had his own speeder to tool around the wastes. And if there is a shuttleport nearby, you'll have to spend real time to wait for a regularly scheduled shuttle!! lol... that kills me. For what... realism? But my flamethrower and rockets not only miss point blank, but they do tiny amounts of damage but have big explosions! Niceinverse relationship!I don't expect sci-fi to be too logical but... nevermind.It's what I expected, but not what I hoped.
Spin Boldak
UnderpoweredCommano of Bria