Commando Archive

Thread: Laucher Pistol and its graphics

Relcor
Mon Aug 04, 2003 8:33 am
#1

I am not trying to offend anyone with my comments here... I am hearing a lot of complaints about the graphics of the laucher pistol lagging their system.. I personally love the graphics.. it is an incredible sight and makes me bust out laughing every time i see it.. and it doesnt lag my system at all.. I really dont think they should take out this great effect due to some people not having systems that can take the graphics.. I do think that there should be an option to perhaps turn the graphics of explostion into ones that are more simple.. This is my opinion on that matter.. i just dont want to lose the effect of the launcher pistol.. i like it way too much now that i have been using it..




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Rebel Staff Sergeant
Aleksandr Kerensky -- (Master Combat Medic, Soldier)
Member of HOA
Cutlar
Mon Aug 04, 2003 8:42 am
#2

I thought graphics and the like were client side... if you are playing with 256 MB of RAM you deserve the "lag". Wizards First Rule.
Snare
Mon Aug 04, 2003 8:44 am
#3

Agreed. This is also a really bad issue, even with a good system, when you are fighting something point blank. You can't see anything going on around you, even if your FPS is fine.


This same issue exsists with the flame thrower default attack. Its not too bad compared to the Launcher Pistol, until you goto to prone. In prone, the flamethrower pretty much fires non-stop graphic wise.

CtrlFrk
Mon Aug 04, 2003 8:48 am
#4

I hope they don't change the Launcher Pistol graphics/sounds. I love shooting thugs outside the Cantina/Medical Center and having 20 people run out to see what all the racket is


CF




Master Marksman, Novice Brawler, Novice Commando, Novice Pistoleer, Novice Smuggler
Novice Artisan, Novice Merchant

"BUGS, Mr. Rico! Zillions of 'em!"
Relcor
Mon Aug 04, 2003 8:50 am
#5

all you really need to do is use your mouse wheel and zone out into a third person view to see what going on around you.. really helps for healing in groups and such.. sitting in first person for combat really puts blinders on you.. i like so see things around me in case of Adds and so forth..



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Rebel Staff Sergeant
Aleksandr Kerensky -- (Master Combat Medic, Soldier)
Member of HOA
Snare
Mon Aug 04, 2003 10:48 am
#6

I do use third person, and pretty far back too. Th problem is the explosion last for so long, and you fire so fast, that it makes an almost endless explosion all around your target. If you are point blank, that means you can't see what's going on around yoru chatacter, and if you are firing on a distant target, it means any melee on the same target cannot see.


I don't want them to go away, I just want people to have the options to tune them down. Either by making them more see thru, removing them, etc...

HairdressingRebel
Mon Aug 04, 2003 10:54 am
#7

Yah an option to switch on and off would be great, i don't wanna lose the graphics though its virtually all we have atm lol




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Warrant Officer II Whampyri - Wookiee Master Commando.
Slave to the Flamethrower.
Kaadara, Naboo, Lowca.
Inflicting bad hair days on imperials everywhere.

Stelsvik
Tue Aug 05, 2003 6:48 pm
#8

I think it'd be better to both have a 'tuned-down' graphical version that was optional as well as make it so the thing doesn't fire in triplicate for one shot.



(This space intentionally left blank.)
BobbyJack
Tue Aug 05, 2003 6:57 pm
#9

I can do without the massive explosions, it blurs the screen with fire and smoke and I can't see what I'm doing. I've already changed my target strategy on more than one occassion because I knew I'd be unable to see with what i had in mind.




Besides, massive explosions are for weapons that cause damage to multiple targets by default and that isn't what the launcher pistol is for.Its also a consistant issueasour main weapon since we haveno accuracy modifiers with the DX2 we're given as we try to get some specials for our launcher pistol by going pistoleer

gobhigh
Tue Aug 05, 2003 8:53 pm
#10

Perhaps making the Launcher Pistol fire once when it shoots instead of 3 times would tone back on the explosions?
Buzz1096
Tue Aug 05, 2003 8:57 pm
#11

I love the graphics too, and it works just fine on my system. It's always other players that complain about the 'ol lag launcher.


Maybe if all commandoes have good systems, this might be the edge we need in PvP combat




Drege Duece
Master Smuggler
Master Doc
Generally Stoopid for Speccing this way...
AureliusHibiki
Tue Aug 05, 2003 9:00 pm
#12

I just want an option to turn of dust and fog of any kind. Those **edit** Durni Lairs do the same thing to me.



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Eve Stratafyre, Starsider Master Markswoman, Master Pyrotechnics Expert
TelekFragger
Tue Aug 05, 2003 11:39 pm
#13

I too LOVE the launcher pistol graphics, like the comment about giving an edge in pvp good reason not to add the option to turn itoff.I never have a problem using it or the flamethrower i think the graphics should stay and even be improved for flamethrower / acid rifle / nades. After all it really is the whole appeal of being a commando.


Heavy acid rifle could use a much better animation maybe something more .... heavy


An option to turn these grapnics off probably exists, look in the options program out of game

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