Commando Archive

Thread: Heavy weapons problem

Nydeliw
Tue Dec 16, 2003 4:56 am
#1

Any tried to fire heavy launcher on a turret? it always says cant see target.... what a waste. But HPBC works, but is a waste cause turrets have 95% energy resist. So....... for what we have that heavy weapons? Againist infantry?... What a joke.
Arkon_Liie
Tue Dec 16, 2003 5:19 am
#2

Yeah heavy weapons suck.


You can't even equip them... you have to click the thing and then get all lagged and messed up kneeling and crap. Don't really see in what situation exactly they would be useful besides


"Hey do you want to duel at exactly 48m? because if you move to 52 I get a -50 accuracy modifier on my slow ass weapon that I have to kneel to fire and which does less damage then you spamming (insert any special above 2nd box here). Oh yeah and it costs 30k for 25 charges for it - I got a really good deal."






-Ketaken Liie
TechnoHic
Tue Dec 16, 2003 5:46 am
#3

Yeah, Im quite dissapointed byt our HWs. I mean for one I wish you could equip em, 2. the animations arent as great as even teh frigging LP, 3. they are as small as a carbine when you drop em in your house so they dont even look cool.



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Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
Szticks
Tue Dec 16, 2003 5:48 am
#4

I use mine on lairs. It's mighty fast. I get asked to "tap" the lair alot in groups. After all I took up commando to have fun with big guns,and so far I am.



________________________________________________

Keir Darkin, Ex-Trooper
TechnoHic
Tue Dec 16, 2003 6:02 am
#5






Szticks wrote:
I use mine on lairs. It's mighty fast. I get asked to "tap" the lair alot in groups. After all I took up commando to have fun with big guns,and so far I am.




Me too, but I'm just a little dissapointed with the coolness factor of it. I want to see a Big Friggin gun slung over my shoulder at least when I use it.



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Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
Nydeliw
Tue Dec 16, 2003 7:59 am
#6

but if looks cool but is useless, i dont see the point of have them. Change that tree for other more useful like nice defenses, because due bugs or alternatives i only feel useful the flamethrower and a bit grenade tree cause it give some defenses. But HW bugged, and acid rifle useless, im master commando and never used it. Maybe if after patch they put AP will worth it but atm is useless.
Stickeh
Tue Dec 16, 2003 8:01 am
#7

The issue here is that a RL has a problem withseeing / attackingBlock Turrets.


I was attacking a medium one the other night - I had my Launcher Pistol equipped and pressed my hotkey for RL. It just fires the **edit** LP and pauses, I can't remember exactly what happend, but I did read "you cannot see your target". Either that or nothing happend... and believe me, you don't want to hang aound one of these to see if anything will happen, you'll just be cloning.


As far as I can remember HPB did attack as the RL should have done. I thought all this was just 'me', or my imaginaition.


I think this can be marked as a BUG of some sorts for our correspondent to present, hmm, not seen him in a while!?


rahbert
Tue Dec 16, 2003 9:05 am
#8

I just made commando a few days ago. My ranged powerups don't work on my flamethrower


Are there any powerups for heavy weapons?


Would a ranger powerup work on the launcher pistol though?


Thanks


Raptor2k1
Tue Dec 16, 2003 11:52 pm
#9

Yes, they work on the LP, nothing else though I don't think. Then again, they don't really need them given their base damage, hehe.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Jonbu
Wed Dec 17, 2003 11:23 am
#10

My charge weapons are not firing either. I have tried hotkeys, ui, and through inventory. They get queued up, but then nothing happens. I flagged it as a bug.


Jonbu

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