Commando Archive

Thread: The Essentials Macros for a Commando.

NightShadow777
Sun Dec 14, 2003 8:35 pm
#1

What are the essential macros for a Master Commando/TKA/Smuggler 0/0/0/4?


Any you all used would be most appreciated.






=NightShadow=
Master Doctor/ Master Rifleman

Szticks
Mon Dec 15, 2003 3:05 am
#2

/shout Slicing locked containers 100% success, while keeping your butt warm.;
/pause 45;
/ui action toolbarSlot11;




________________________________________________

Keir Darkin, Ex-Trooper
CarlTheWookie
Mon Dec 15, 2003 6:23 am
#3

/equipPistol; /panicShot; /equipFT; /flameSingle2; /unequipFT; /FD




Nyce Ta'Meetcha - Bela Imperial Division
Master Smuggler/Master Commando

Retired MBH/Retired Master Sharpshooter/Retired Master Gufighter/Retired Master Ranger - (Master Grinder)

Ralph said to make my own content. So I put a pair of shoes and 1 unit of low-grade ore into an unlocked container. Know what? It still sucks.




Revolver - Elder FOTM / Elder Commando / Elder BH :: Serous Dex - Elder 4444G
Hutch' Davitch - Elder Melee Stacker / Gimped Pikeman :: Pops Davitch - Elder Smuggler
Tanner Davitch - Elder Ranger/Rifleman :: Boo Davitch - Elder Doc/CM
Cynn Davitch - Elder Cantina Rat :: Hump Davitch - Elder Ithy
TEST CENTER


monkeySmasher
Mon Dec 15, 2003 9:55 am
#4

hpbc a couple times, then wait and change to ft and then single1&2


i took down and killed 6 peeps all at once using this macro. they had tons of pets but my friends and their crappy fighting skills drew them into the turrets of our base while i toasted the players. one of em was a bh and i almost died of shock that he wasnt spamming eyeshot

Sskar
Mon Dec 15, 2003 10:27 pm
#5

quote:


-----------------------


one of em was a bh and i almost died of shock that he wasnt spamming eyeshot


------------------------



Is the new BH tactic? DON'T spam eyeshot and watch your target die from shock? Slick... pretty slick...




Ssk

shutout
Tue Dec 16, 2003 3:45 am
#6

i can't believe no one said this yet?


/aim, /flamesingle2




--
Soull Halcyon: Master Sharpshooter-Teras Kasi Master

Havik Halcyon: Master Pikeman-Master Heavy Swordsman
shutout
Tue Dec 16, 2003 3:47 am
#7

er....that should read:


/kneel; /aim; /flamesingle2




--
Soull Halcyon: Master Sharpshooter-Teras Kasi Master

Havik Halcyon: Master Pikeman-Master Heavy Swordsman
someguyonline
Tue Dec 16, 2003 4:43 am
#8






shutout wrote:

er....that should read:


/kneel; /aim; /flamesingle2






I used this all the time before I hit Master Commando. I hit my targets of the time. But now that I've hit Master Commando, /aim isn't really needed.
tacwraith
Tue Dec 16, 2003 10:04 am
#9

its unwise to macro the KD attack along with the flamethrower special. If the kd fails you will be subject to the 2.5x. (although perhaps after patch that wont matter).


But still, going unarmed and if you tka, you get unarmed toughness which will likely give you more survivability during the flamer timer than keeping the flamer equipped.


my toolbar has my tkasi KD attack in a toolbarslot, and next to it i have this macro:


/ui action toolbarSlotXX (XX=where the flamethrower is equipped)


/flamesingle2 (or cone)


/wait 2


/ui action toolbarSlotXX (depending on your flamer speed, you have toadjust the /waitfor the animation to begin or else you get the 'attack cannot be done with this weapon' message. fast flamers only need /wait 1, while slower need /wait 2)


This lets me be able to manually use the kd attack with either tkasi or low blow attacks, and no matter what weapon I have equipped, hit this macro, and have my 'toon whip the flamer out, torch the target and then go unarmed, where my tka toughness will benefit me better than holding a pistol or a heavy weapon.





'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

someguyonline
Wed Dec 17, 2003 11:40 am
#10

Several macros that I use all the time are as follows:


/flameSingle2;
/fireAcidSingle2;


and


/flameCone2;
/fireAcidCone2;


This ensures that whether I have my flamethrower or acid rifle equiped, I can use one hot key to do the appropriate single2 or cone2 special move. It saves space and helps a lot.

tacwraith
Wed Dec 17, 2003 11:43 am
#11

thats a good idea someguy.. i feel stupid not having thought of it! you just opened 2 toolbarslots off my commando bar thanks.




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

garvin
Wed Dec 17, 2003 11:52 am
#12

I use macros for the 2 flame singles and cones...but have run into occasions where they are actually more hurtful then helpful...it's like stacking delays...and if you want to do something like healing or such inbetween specials, you could screw yourself (say you take a huge hit after flamesingle2 and don't want to do flamesingle1 post the delay, you have to clear then hit the heal)...


At home I have a macro that arms the pistol, shoots a special, then unarms the psitol...I also have a macro that that arms my FT, fires a flamecone2, then arms my VKs...this was to deal with the 2.5 multiplier and get unarmed fast...this will be adapted now that our strategies have changed a bit...but the same idea is in check...arm a weapon, fire a special, then have the macro continue to arm another weapon needed...


In my new version of the specail, it will arm my pistol, fire a special then arm my ft...that way I can hit a flame macro when they get into range (16m or less) that will fire a flamecone2, then unarm me...from there I can go into my unarmed specials or use another macro for re-arming the FT, firing a different special and unarming once again....


Those type of macros have been hugely helpful to me...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

-Targus-
Wed Dec 17, 2003 11:54 am
#13

i have that flamer macro that switches to the weapon then hits then pauses and then goes back to my knucks....works great... any others out there that have found the good stuff??



Colonel - Imperial Army -
former CRIMSON ELITE 507th/former SE/now part of the Imperial CREED
Bounty Hunter(retired :Commando/Ranger/Carbineer/Fencer/Rifleman/TKM)
...the road is long...the benefits rewarding....
-Targus-n-Talia-

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