Commando Archive

Thread: Acid rifle going to be useful?

Letha
Wed Sep 24, 2003 1:13 am
#1

Well I havn't got enough skill to do any moves with it so not sure, is it really 15 second wait? That doesn't sound right. As for range I kind of like it better, as flamethrower is kind of goofy with its range heh.
MajorDork
Wed Sep 24, 2003 2:13 am
#2

If they every fix it .........it might be
Gairon
Wed Sep 24, 2003 5:16 am
#3

yeha the fifteen second wait is **edit** right, so you better not pull a special unless you plan on killing the thing in front of you.. oh yeah, that would require hitting it first hehe well I guess you better put the specials away til you get acid rifle 4 hehe.


Even then its still a horrible weapon, considering that against acid vulnerable creatures the best thing to do is still shoot the thing with a flamethrower to light it on fire, and THEN pull out the acid rifle.




Seul Gnommer - Head of Clan Alya
Blue6
Wed Sep 24, 2003 5:44 am
#4

The HAR is awful, plain and simple. Even at master the accuracy is awful against anything except a stationary structure, and the specials on it are a joke.A 15 second delay at any time is pointless, but it should be at least equivalent to the flamethrower or a little faster due to the fact there is no DoT inflicted on the target.



Halcyon Battousai/Master Commando
"The only thing necessary for the triumph of evil, is for good men to do nothing." - Edmund Burke
Mister_Heavy
Wed Sep 24, 2003 7:29 am
#5


I actually take some comfort in just how terrible the HAR is. It's so infernally bad, that it must be broken. There's no way this gun is "working as intended". That means, sooner or later, they'll fix the *$#! thing.


Give it AP1, give it a 1 second delay between specials (in addition to weapon speed), up the damage just a bit, and leave it without a dot.


There you go, a functioning weapon. The BH LLC works very much like this.




Heavy
Kazlok Sizrith
-Teras Kasi Master-
-Novice Heavy Swordsman-
-Master Armorsmith: ret'd-
-Blademaster: ret'd-
-Master Commando: ret'd-
Polemides
Wed Sep 24, 2003 7:50 am
#6

I'd like to see them fix the AP andadd the HAR to the Flamethower skill line and give us some skills and moves with the Launcher pistol.
Phalx
Wed Sep 24, 2003 7:57 am
#7

There's a LOT of work that needs to be done on the HAR. At Master level, I miss more than 60% of the time. The speed is SLOW. I've got a 3.9 sec sliced HAR and I swear it takes longer than that. The specials don't hit a lick. I'll occasionally go out hunting intent on using it only to find myself quickly switch to the FT to save my butt in the middle of combat.


Phalx



Phalxion
Lieutenant in the Rebellion
Rebel Underground
Letha
Wed Sep 24, 2003 12:53 pm
#8

I hate to say it but flamethrower is going to get nerfed sooner or later and when it does, you think acid rifle will be used more often? I never really heard anyone say they suck, except for when comparing them to the flamethrower.
Smuggler18
Wed Sep 24, 2003 12:58 pm
#9

With 15+ seconds between specials, where you just watch the critter your fighting get about 7-8 free hits, its not worth the trouble. Not to mention the accuracy on it is considerably worse than the flamethrower, and the mods are broken. Even if they flamethrower was non-existant the acid rifle would be a horrible weapon.
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