Commando Archive

Thread: The interesting thought I had...

Sepulturicus
Thu Sep 25, 2003 7:05 am
#1

As I posted somewhere else was to create perhaps a true master of destruction. A Bounty Hunter Commando. I'd like to get ideas and feedback on my idea and this build... the feasibility of soloing, and grouping.


Master Marksman/Scout/Unarmed Specialist


Bounty Hunter 0-0-0-4


Commando 0-0-4-0


And either novice medic, or 1-1-0-0 Creature Handler. If I drop medic, that can lead me to 0-0-2-4 Bounty Hunter, or 3-2-0-0 CH (Graul Mauler). Unfortunately, I cannot do both 1-1-0-0 CH and Medic. So I'd have to choose either a pet to stand before me, or the ability to heal myself with StimBs. (Since I can heal pets w/ PetStimBs w/o Medic).


-- ALSO --


I put together this build for the defensive Commando:


Master Marksman/Unarmed Specialist/Hunter/Explorer


Commando 4-0-4-0 (Seeming the most common "Dabbler" build)


Pistoleer 0-0-4-0


Caribeener 0-0-2-0


Novice Medic


Creature Handler 1-1-0-0


This build gives you MANY pluses to defense...


Counterattack +10
Defense vs Blind +20
Defense vs Dizzy +20
Defense vs Intimidate +15
Defense vs Knockdown +50
Defense vs Posture Change +20
Melee Defense +9
Ranged Defense +22


What do you think about these builds? Any feedback/suggestions?


~Zatarra




SWG is like smoking... every patch gets you that much closer to quitting.
Thughunt Inc. ~ Kauri Server ~ Hunting Thugs since 1993


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