Commando Archive
Thread: Launcher PISTOL should give PISTOL experience.
From what i've seen, the launcher pistol is now the weakest weapon in the commando arsenal. I think instead of heavy weapons experience, it should have pistol experience. Seeing that the launcher pistol has no special skills like the scatter pistol, i find myself obsolete when it comes to fighting bounty hunters. Therefore if we got pistol experience, at least we would be able to put it towards pistoleer and get some nice skills.
My two cents...
any comments would be appreciated
What would you suggest for novice commandos to use for heavy weapons XP if the launcher pistol is eliminated? I'm currently a novice commando and if it weren't for being a novice pistoleer as well, I wouldn't stand a chance at gaining experience.
What would be best would be for the launcher pistol to receive some specials/mods in the commando tree so that Commandos that don't want to take pistoleer can still remain effective to it. I see this as one of our major problems right now.
Heh the LP was bugged at release and gave pistol exp. They fixed that so the odds of them putting it back are very small ![]()
I agree though, the LP should have it's specials moves into the HW tree
Yeah, they cleraly need to combine the FT and HAR trees and give the LP it's own tree. Maybe they could put other cool weapons in that tree as well. They could call it Tactical Munitions or something like that, and have the launcher pistol, Heavy repeating blaster, golan arms flachette (for those of you that know a little about the EU), Telenosis disruptor rifle, etc.etc.
They'll never give us specials for the LP imo simply because it would free up skill points. And if by some freak of nature they were to actually do it, I bet the specials wouldn't compare to what's under pistoleer and smuggler.
With our luck they do it, take the pistoleer/smugger specials and mods out of it totally and giving us a watered down version to use with the LP.
Either the quest to get LP specials under commando will simply fail and it won't happen(my guess) or it will happen and we will have effectively nerfed ourselves.
geez, this is the stupidest post ever....i remember well when the lp gave pistol xp (it still does with pistol melee 1 and healthshot 1) - WHY even have our PRIMARY weapon (so called by the devs) give xp WE wont even need?
its like giving CH xp to a pistoleer for crying out loud. and if the devs ever did this, whats next?? commandos will be given jet suits and will be able to fly?!?
Taredan wrote:
I would kill for a combat shotgun.
in a way it exists.....the scatter pistol