Commando Archive

Thread: Launcher PISTOL should give PISTOL experience.

StickHolder
Wed Sep 24, 2003 5:33 pm
#1

From what i've seen, the launcher pistol is now the weakest weapon in the commando arsenal. I think instead of heavy weapons experience, it should have pistol experience. Seeing that the launcher pistol has no special skills like the scatter pistol, i find myself obsolete when it comes to fighting bounty hunters. Therefore if we got pistol experience, at least we would be able to put it towards pistoleer and get some nice skills.


My two cents...


any comments would be appreciated





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Schwigg
Wed Sep 24, 2003 5:45 pm
#2

What would you suggest for novice commandos to use for heavy weapons XP if the launcher pistol is eliminated? I'm currently a novice commando and if it weren't for being a novice pistoleer as well, I wouldn't stand a chance at gaining experience.




-Schwigg
Commando, Smuggler, Pistoleer
Chilastra
iMightbeWrong567
Wed Sep 24, 2003 5:54 pm
#3

What would be best would be for the launcher pistol to receive some specials/mods in the commando tree so that Commandos that don't want to take pistoleer can still remain effective to it. I see this as one of our major problems right now.




Anthony Garibaldi
StickHolder
Wed Sep 24, 2003 6:22 pm
#4

I also think there should be specials added, since bounty hunters get specials for scatter pistols. This would make it much more easy to use a launcher pistol in combat. Maybe if these skills were added to the heavy weapon row, where the rocket launcher skill mods are.




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BELIALhg
Wed Sep 24, 2003 6:55 pm
#5

Heh the LP was bugged at release and gave pistol exp. They fixed that so the odds of them putting it back are very small


I agree though, the LP should have it's specials moves into the HW tree

Gairon
Wed Sep 24, 2003 7:33 pm
#6

Yay, someone who remembers when the LP gave us Pistol xp!! Yah, we need specials hehe.



Seul Gnommer - Head of Clan Alya
Mister_Heavy
Wed Sep 24, 2003 7:36 pm
#7

Yeah, they cleraly need to combine the FT and HAR trees and give the LP it's own tree. Maybe they could put other cool weapons in that tree as well. They could call it Tactical Munitions or something like that, and have the launcher pistol, Heavy repeating blaster, golan arms flachette (for those of you that know a little about the EU), Telenosis disruptor rifle, etc.etc.





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Taredan
Wed Sep 24, 2003 8:34 pm
#8

I would kill for a combat shotgun.
FoolioKillah
Wed Sep 24, 2003 9:27 pm
#9

The launcher pistol should remain just a gun to get the commando's foot in the door for heavy weapons. Why would you want a gun like that, a fwg5 or whatever is better than this if you want pistol exp. This is ment to aid us commandos in gaining Heavy weapons exp not pistol. And if its all you have for pvp then what are you thinking, oh hey im novice commando time to take on all the master bh in the world of star wars causeI got my launcher pistol. Umm no that dosent happen that way, but for my usage it sure as heck gets the jobI want done in pvp its my key weapon, without itI would not be able to kill anyone or anything. But in other words at the point you would be leveling launcher pistol it would be usless to invest the exp because flame would be far more efficent. Anyways i just think that some people got their heads screwed on backwards on how the pistol should be used. The skill that you need from it is supression, this is auctially only reason I bother to use the gun, is bleed and supression. If not for that well it would be collecting dust after I finished off flame 3.
BobbyJack
Wed Sep 24, 2003 11:58 pm
#10

They'll never give us specials for the LP imo simply because it would free up skill points. And if by some freak of nature they were to actually do it, I bet the specials wouldn't compare to what's under pistoleer and smuggler.



With our luck they do it, take the pistoleer/smugger specials and mods out of it totally and giving us a watered down version to use with the LP.



Either the quest to get LP specials under commando will simply fail and it won't happen(my guess) or it will happen and we will have effectively nerfed ourselves.

StarNick
Thu Sep 25, 2003 6:40 am
#11

geez, this is the stupidest post ever....i remember well when the lp gave pistol xp (it still does with pistol melee 1 and healthshot 1) - WHY even have our PRIMARY weapon (so called by the devs) give xp WE wont even need?


its like giving CH xp to a pistoleer for crying out loud. and if the devs ever did this, whats next?? commandos will be given jet suits and will be able to fly?!?




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Xytroncore
Thu Sep 25, 2003 12:03 pm
#12






Taredan wrote:
I would kill for a combat shotgun.




in a way it exists.....the scatter pistol



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