Commando Archive
Thread: Idea for LP Special...Shock Blast
in KOTR there was a adhesive grenade that would stick people to the ground. that would make genades more useful, and we wouldn't have to catch change weapons. it would have almost no damage, but it would stop people in their tracks.
ps. sorry for taking over you thread
are you thinking of the thing that happens in Call of Duty when you nearly get hit by a artilery (SP) or a tank shell you stop and fall down all dizzy? That special might work with a RL too
"in KOTR there was a adhesive grenade that would stick people to the ground. that would make genades more useful, and we wouldn't have to catch change weapons. it would have almost no damage, but it would stop people in their tracks."
Hehe, we actually have those already, they're called glop grenades - they just dont' work like that. Which gives me an idea for a new request...
Personally I think the LP idea is kinda cool, even if it does seem a little illogical. I'd call the attack concussion warhead though (think of loading it with mini concussion missiles) so that the temporary movement pause is justified as being stunned (maybe add a stun effect too.)
Personally, I'd make glop grenades do the movement stop (as that's what they're supposed to do) and try to focus on getting us to a point where we don't have to chase down kiters all the time. Ie. expand our ranged abilities so that we can compete with those kiters and get in actual ranged battles with them, after all, we are the masters of general marksman abilities.I'd rather have LP specials focus on stat changes myself, such as a dizzying blast, stun blast, KD blast, etc.
in the discription, it says it fires mini homing rockets
Why doesn't it always hit ???????? ![]()