Commando Archive

Thread: NERF Commandos

Loraka
Wed Jul 16, 2003 9:22 am
#1

This is a rant to NERF the overpowered Commandos. I know, I know, no one ever wants their Profession to be nerfed, but this is a necessary evil. There is absolutley no reason in this SWG what-so-ever that a Commando should be able to solo a Kreetle Baby in 42 shots. That is horrendous. It should take much longer than that and many more shots. That 3x damage multiplier is nothing. That Kreetle Baby is only hitting you for 120 now.

MaDCoW8Me
Wed Jul 16, 2003 9:58 am
#2

I think these forums have enough useless threads.




Aipest Geera
CC Extraordinaire
Loraka
Wed Jul 16, 2003 10:09 am
#3

Nah. That will come in September when we still aren't fixed
yodasmaster22
Wed Jul 16, 2003 11:18 am
#4

Oh yeah and the 11 points of damage the Heavy Acid Rifle does is just unreal...Oh and the Flamethrower with no specials???? Well that means the HAM bar will last forever...just think how many of those babies they can kill in oh say....a year or so.... I bet it would have to be at least 50.
Xeranx
Wed Jul 16, 2003 11:44 am
#5






Loraka wrote:

This is a rant to NERF the overpowered Commandos. I know, I know, no one ever wants their Profession to be nerfed, but this is a necessary evil. There is absolutley no reason in this SWG what-so-ever that a Commando should be able to solo a Kreetle Baby in 42 shots. That is horrendous. It should take much longer than that and many more shots. That 3x damage multiplier is nothing. That Kreetle Baby is only hitting you for 120 now.







What are you talking about? I can solo kreetles, never mind baby kreetles in just 4 shots with advanced pistol.


You must be talking about another creature.






Teräs Käsi Master 9-27-2003
Master Smuggler 3-04-2004
PicthShemet
Wed Jul 16, 2003 11:47 am
#6

hahahahahahahahahahahahah. I am sorry dude but you have no idea what you are talking about. If anyone can not kill a KRETTLE baby in 10 hits they have real issues. I do not care if it is with a cdef pistol. Maybe the devs should just nerf everything if you think killing a baby in 42 shots is fast.



_________________________________________________________________

Picth Shemet

Wanderhome Bounty Hunter and Ranger

The unofficial anti-flamer flaming flamer individual of Wanderhome
Carter04
Wed Jul 16, 2003 11:50 am
#7

lol guys it was a joke If you knew anything about anything on the commando class you would know that we are seriously under-powered. The first post of this thread was simply over-stating the fact of the dmg we do.
JediQuic
Wed Jul 16, 2003 1:34 pm
#8

Heh, Actualy it isn't that far off....


With heavy weapon Equiped the 30damage the baby normaly hits you for becomes 90


Considering theacuracy Issues and the Messed up certs and any number of other unknown issues, we probably would miss 90% and then only hit for 14 each pop....


Sounds very exadurated...butcould bea true story....

WeaponsExpert
Wed Jul 16, 2003 1:42 pm
#9

omg I died to a corellian butterfly! I havn't done this for weeks!


True, I was being careless, but they wouldnt last a second with my pistol...

Schubacca
Wed Jul 16, 2003 7:44 pm
#10

He is not talking about pistols. He is talking about fighting with heavy weapons that when you actually find one you realize you would have been better off with your cdef starter pistol.
Slimey
Wed Jul 16, 2003 8:34 pm
#11

At least you guys can get heavy weapons. On Gorath the resources needed to craft them are non-existant



-------
Slimey
Teras Kasi Artist
Member of Universal Zealots Inc.
Gorath
Little_Tenchi
Wed Jul 16, 2003 9:18 pm
#12

same on ahazi. Not a single master weaponcrafter or minerals to make the stuff.




'Loki' - Naritus Server

Fencer


Rifleman


Tenchi Muyo - Ahazi

Creature Handler

Taming 0 | Training 0 | Empathy I | Management II

arch_ang3l
Wed Jul 16, 2003 9:31 pm
#13

I've seen Launcher Pistols on Wanderhome, but I've never seen a commando. Oh, and there are plenty of launcher pistols always in stock, unlike the other weapons, so I'm wondering if there are any others out there.

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