Commando Archive
Thread: POLL: Replace HAR or fix it?
Don't replace it change it.
As it is, even if it was working properly, itis just a flamethrower with out a dot with a different skin and it does acid damage. The biggest problem we commandos have is lack of veriety. I hate seeing a thousand and one people running around with the falmethrower just like everyone else does. Fix the other commando weapons and gives us a few more. That will add veriety to our choices and make people just that much more unique.
Two weapons i would like to see add is the Eweb and the Assualt rifle.
Eweb: i keep seeing ppl running around asking for it. An Eweb is a stationary crew served weapon if you do give it to us i would suggest it being very high rate of fire good damage but you can not move with it, kinda like crewed turret. It would be ideal in Base defenses. Cutting down the enemy troops as they charge your position but the non mobility of the weapon would prevent people from abuseing it.
Assualt Rifle: This just makes sense Commandos shouldn't have to be within melee range to put up a decent fight. Just keep the close in weapons for the heavy damage.
Veriety will keep the game intresting andnot stagnant.
Kren'adel
Master Commando/Master TKA/Novice Medic
Crimson Legion
Gorath
Also, to the commandos: if you play BF1942, do yourself a favor and download the Galactic Conquest mod. It's still in testing, but playing that makes me feel like more of a commando than this profession ever does.
I would say replace the HAR. It's useless, and even if it was fixed by the DEVs, I still can't see much use for it. The HAR would not be as useful as an assault rifle, such as the e-web!
/sign
Replace it with a heavy tripod placed blaster with long range like 68mand armor. Fast attack speed with a slow 7.0 setup speed and you can only fire it when its stationary. True heavy weapons support. Throw some area attack mods with it like suppression fire.