Commando Archive

Thread: Commando's Uproar

sjLeon
Mon Feb 16, 2004 11:58 am
#1

Okay command's put down what is wrong commando here and what you think devs should do about it.


(I say Let the Voice of the Comanndo's be heard!!!!!) I say some one should tell the owner of the game what is happening ) Thise is my last words for now Fix commando's Fix comanndo's Fix commando's!!!
thanosk
Mon Feb 16, 2004 4:35 pm
#2

good idea.....im not master yet, so I dont know too much yet.
NJS
Mon Feb 16, 2004 7:32 pm
#3

Well lets see...


1- Our weapon accericy is horrible we miss about 1/3 to 1/2 of the time.


2- Our Heavy Weapons like the partical beam cannon are hardly if never used becuse there very slow to fire and have a high % chance to miss. Also they cost a lot and have no ammo so you have to buy a whole new one.


3- Granades are just about useless. They do not do that much damage. The HAM costs to throw a smiple metal ball is so bad that some Master Commandos have killed them selves from it. They are also very expendsive and most Weapon Smiths do not like to make them because there there pretty complex.


4- Heavy Acid Rifle is utter crap. No one uses it. It does less damage then the Flamer, has a VERY high chance to miss unless you standing right on top of the guy, slow attack rate and doesnt do any bleeding skills.


5- I heard some of the added points in Feild Tatics doesnt stack with one another so your gain in those would be very small but I know this only as a rumor.


6- The whole profession basicly. I never see any other Commando use anything but the Flamer. Also Commandos should have a more regualer weapon. Commando should be like a stromtrooper were not only made for taking out AT-STs but also other troops. So maybe a Assult Rifle would be very nice that did heat or genergy or cold damage.


I am fairly new to the Commando but this is only a breif review on SOME of the problems that we have.





The Force is my ally, and a powerful ally it is...

Raptor2k1
Mon Feb 16, 2004 9:50 pm
#4

Basically, I think 90% of the profession is wrong. We should never have been forced to focus on using the flamethrower like we are right now. Since when did commando mean a flametrooper who has the ability to throw grenades (less distance than a medic-based profession can throw them no less)?

Basically, if you want to know what I'd do to change the commando and fix it (and what problems I have with it) see this thread: http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=44222



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Raanan
Mon Feb 16, 2004 11:11 pm
#5

There's a billion of these threads... why'd you start a new one?




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
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