Commando Archive

Thread: Unifying our views on what needs to be done

Ster
Mon Mar 15, 2004 12:21 pm
#1




I have made numerous posts in the past couple of weeks on the topic of our proffession as to where it is and where it is going. Most people dont know why our issues are not getting addressed.Some say it is because we are whining. Others say it is because our demandsare outlandish and farfetched. However, the problem occurs when the community is split on some of the major issues which is something I came accross when I was posting. Thisthread is designed to help unify our ideas and see both sides of the issue.Both sides have their validty in some light and both should be heard and discussed.


For example:


Commando 1: These fixes are strictly cosmetic and a cop-out on the part of the DEVs.

Commando 2: YAY! This is wonderful news and a sign of things to come!

Comment - True it shows some initiative on the DEVs part, but these 'fixes' are not so hot in my opinion. These did promise an enhancement to the HAR and 2/3 of their 'fixes' were completely cosmetic and does nothing for gameplay. And for those who think this is a sign for things to come, why does TH always dodge the bullet by saying "wait for the combat balance." Where are we in the in testing page?


Commando 1: The HAR is still useless and needs to be replaced with a better weapon.

Commando 2: The HAR is now a useful weapons and I intened to to use it everywhere.

Comment - I really dont know what to say about this. Even with the fixes, it just not a good weapon. Without armor piercing it is completely sub-par with other elite weapons. Speaking of elite weapons, how many new weapons have come out with AP for the other elite profs that blow our weapons out of the water. Case in point, the new acid damage rifle with AP2 (I believe 2?) while our HEAVY Acid Rifle has AP0. Not a complaint, strictly fact.


Commando 1: Our heavy weapons dont do enough damage, too slow, etc etc.

Commando 2: Rockets launchers rock I dont know what you guys are talking about.

Comment - Rocket launchers are decent I will agree with, but they are absolutely no where near to on par with the other elite professions. The firing rate to damage is just pathetic. Not including we have to pay around 1k per shot. Plus you all talk about the rocket launcher, does anyone use any of the other HWs we have or can even list them all?


Commando 1: We can still only deal three types of damage; fire, acid, and blast. One out of the three (excluding the launcher pistol which has no specials) are consumables.

Commando 2: That's plenty, not including all of the grenades and other HWs we have.

Comment - While it is true that we have a very wide vareity of damage types at our disposal, how many of them are using a weapon that is of any use? FT, RL(maybe), LP(no specials too little damage), HAR(...), while other professions have all of these types as well AND do considerably more damage while not spending 1k a shot.


Commando 1:We are terrible in PvP, especially with the nerf of the DOT.

Commando 2: We are awesome in PvP! Just take up TKA and Rifleman and you are set.

Comment - I really dont know who can say we are great in PvP. Of course we might be if we dabble...(see next situation below)


Commando 1: We should not have to dabble in other combat classes just to be able to compete.

Commando 2: Why not?

Comment - This just makes me upset when someone says just make a Master Commando/Master TKA/Rifleman and you will be invicible. Of course the stacking is going away soon, but besides that we should not have to take on other classes just to be on par with any other elite class. Period. A master rifleman or pistoleer or TKA would tear apart any master commando 1v1 and they wouldnt have to dabble to do it.


These are just a few cases that I have come across and I have seen each one of them in other posts. Obviously I am slightly biased and wont pretend that I amnot on these issues. The comments are myownopinion on thesituation and it truly is only my opinion.When a community is divided this much on very major issues, how do we expect the DEVs to take us seriously and get things done?


If you would like, post your own comments on these subjects or add your own situations that you have seen. This thread would help unify our ideas and share comments on these issues. The more voices that are in unity, the better the chances they will be heard.


(Be curteous to your fellow commandos and keep it constructive)




Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
JohboBocal
Mon Mar 15, 2004 3:51 pm
#2

In part I agree. I also believe it is a bit hard to keep up with all of the issues when we have either 40 different posts on the same subject, or 40 pages on differennt subjects. I do not know what a solution to this is, but I am glad there are many active commando's.



Also, if there was anyway for LordS, or someone to get SPECIFIC details on the next publish before it goes to TC, that would be great. Especially since when it goes to TC, that's about all she wrote.








Jobo & Jobi

Vendor located at -2483 -5643
Mos Nova, Tatooine
StarVoyager
Mon Mar 15, 2004 7:03 pm
#3

I agree with a lot of what is said here. Everyone will have complaints about their profession(I'm definitely included in that)but for the most part I look at these boards and I see the same complaints about the same issues that do not get addressed. I am grateful that the acid rifle is FINALLY getting fixed but the heavy weapons and the launcher pistol are very sub par. This is nothing new here of course but the devs don't respond to out posts very often i've noticed and that REALLY bothers me and many others. Sometimes I wish the devs would just give us a sign that they care because right now I don't think they do. Thanx for reading.


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